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Searched refs:FakeDef (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceInst.cpp106 X(FakeDef, "fakedef"); in getInstName()
562 : InstHighLevel(Func, Inst::FakeDef, Src ? 1 : 0, Dest) { in InstFakeDef()
DIceInst.h69 FakeDef, // not part of LLVM/PNaCl bitcode enumerator
918 static bool classof(const Inst *Instr) { return Instr->getKind() == FakeDef; } in classof()
DIceTargetLoweringARM32.cpp927 auto *FakeDef = llvm::dyn_cast<InstFakeDef>(&Inst); in materializeGotAddr() local
928 if (FakeDef != nullptr && FakeDef->getDest() == GotPtr) { in materializeGotAddr()
929 DefGotPtr = FakeDef; in materializeGotAddr()
/external/swiftshader/third_party/subzero/
DDESIGN.rst306 - FakeDef, FakeUse, FakeKill. These are tools used to preserve consistency in
349 - The FakeDef instruction gives a fake definition of some variable. For
354 trick to set ``%eax`` to 0 requires an initial FakeDef of ``%eax``.
/external/swiftshader/third_party/subzero/docs/
DDESIGN.rst306 - FakeDef, FakeUse, FakeKill. These are tools used to preserve consistency in
349 - The FakeDef instruction gives a fake definition of some variable. For
354 trick to set ``%eax`` to 0 requires an initial FakeDef of ``%eax``.