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Searched refs:FallThruPath (Results 1 – 3 of 3) sorted by relevance

/external/llvm/lib/Transforms/Scalar/
DLoopRotation.cpp580 unsigned FallThruPath = BI->getSuccessor(0) == Latch ? 0 : 1; in simplifyLoopLatch() local
585 BI->setSuccessor(FallThruPath, Header); in simplifyLoopLatch()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
DBasicBlockUtils.cpp196 unsigned FallThruPath; in MergeBlockIntoPredecessor() local
204 FallThruPath = PredBB_BI->getSuccessor(0) == BB ? 0 : 1; in MergeBlockIntoPredecessor()
270 PredBB_BI->setSuccessor(FallThruPath, NewSucc); in MergeBlockIntoPredecessor()
/external/llvm-project/llvm/lib/Transforms/Utils/
DBasicBlockUtils.cpp197 unsigned FallThruPath; in MergeBlockIntoPredecessor() local
205 FallThruPath = PredBB_BI->getSuccessor(0) == BB ? 0 : 1; in MergeBlockIntoPredecessor()
271 PredBB_BI->setSuccessor(FallThruPath, NewSucc); in MergeBlockIntoPredecessor()