/external/angle/src/libANGLE/renderer/gl/ |
D | formatutilsgl.h | 23 struct FeaturesGL; 73 const angle::FeaturesGL &features, 84 const angle::FeaturesGL &features, 93 const angle::FeaturesGL &features, 101 const angle::FeaturesGL &features, 109 const angle::FeaturesGL &features, 118 const angle::FeaturesGL &features, 126 const angle::FeaturesGL &features, 135 const angle::FeaturesGL &features,
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D | renderergl_utils.h | 26 struct FeaturesGL; 72 const angle::FeaturesGL &GetFeaturesGL(const gl::Context *context); 101 const angle::FeaturesGL &features, 109 void InitializeFeatures(const FunctionsGL *functions, angle::FeaturesGL *features); 111 void ReInitializeFeaturesAtGPUSwitch(const FunctionsGL *functions, angle::FeaturesGL *features);
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D | BufferGL.cpp | 65 const angle::FeaturesGL &features = GetFeaturesGL(context); in setData() 97 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubData() 122 const angle::FeaturesGL &features = GetFeaturesGL(context); in copySubData() 149 const angle::FeaturesGL &features = GetFeaturesGL(context); in map() 188 const angle::FeaturesGL &features = GetFeaturesGL(context); in mapRange() 216 const angle::FeaturesGL &features = GetFeaturesGL(context); in unmap() 253 const angle::FeaturesGL &features = GetFeaturesGL(context); in getIndexRange()
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D | formatutilsgl.cpp | 487 const angle::FeaturesGL &features, in GetNativeInternalFormat() 613 const angle::FeaturesGL &features, in GetNativeFormat() 678 const angle::FeaturesGL &features, in GetNativeCompressedFormat() 707 const angle::FeaturesGL &features, in GetNativeType() 750 const angle::FeaturesGL &features, in GetNativeReadType() 768 const angle::FeaturesGL &features, in GetNativeReadFormat() 784 const angle::FeaturesGL &features, in GetTexImageFormat() 798 const angle::FeaturesGL &features, in GetTexSubImageFormat() 809 const angle::FeaturesGL &features, in GetCompressedTexImageFormat() 818 const angle::FeaturesGL &features, in GetCompressedSubTexImageFormat() [all …]
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D | BlitGL.h | 22 struct FeaturesGL; 45 const angle::FeaturesGL &features, 176 const angle::FeaturesGL &mFeatures;
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D | ProgramGL.h | 19 struct FeaturesGL; 34 const angle::FeaturesGL &features, 149 const angle::FeaturesGL &mFeatures;
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D | RenderbufferGL.cpp | 49 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorage() 73 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorageMultisample()
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D | TextureGL.cpp | 71 bool GetEmulatedAlphaChannel(const angle::FeaturesGL &features, GLenum internalFormat) in GetEmulatedAlphaChannel() 77 LevelInfoGL GetLevelInfo(const angle::FeaturesGL &features, in GetLevelInfo() 170 const angle::FeaturesGL &features = GetFeaturesGL(context); in setImage() 236 const angle::FeaturesGL &features = GetFeaturesGL(context); in setImageHelper() 322 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubImage() 363 angle::FeaturesGL::kUploadTextureDataInChunksUploadSize, pixels); in setSubImage() 401 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubImageRowByRowWorkaround() 572 const angle::FeaturesGL &features = GetFeaturesGL(context); in setCompressedImage() 619 const angle::FeaturesGL &features = GetFeaturesGL(context); in setCompressedSubImage() 663 const angle::FeaturesGL &features = GetFeaturesGL(context); in copyImage() [all …]
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D | RendererGL.h | 106 const angle::FeaturesGL &getFeatures() const { return mFeatures; } in getFeatures() 180 angle::FeaturesGL mFeatures;
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D | RenderbufferGL.h | 16 struct FeaturesGL;
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D | DisplayGL.cpp | 151 const angle::FeaturesGL &features = getRenderer()->getFeatures(); in getRendererDescription()
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D | ContextGL.h | 18 struct FeaturesGL; 250 const angle::FeaturesGL &getFeaturesGL() const;
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D | TransformFeedbackGL.cpp | 78 const angle::FeaturesGL &features = GetFeaturesGL(context); in bindIndexedBuffer()
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D | ContextGL.cpp | 118 const angle::FeaturesGL &features = getFeaturesGL(); in createVertexArray() 224 const angle::FeaturesGL &features = getFeaturesGL(); in setDrawArraysState() 272 const angle::FeaturesGL &features = getFeaturesGL(); in setDrawElementsState() 914 const angle::FeaturesGL &ContextGL::getFeaturesGL() const in getFeaturesGL()
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D | StateManagerGL.h | 154 const angle::FeaturesGL &features); 368 const angle::FeaturesGL &mFeatures;
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D | FramebufferGL.cpp | 289 const angle::FeaturesGL &features = GetFeaturesGL(context); in Initialize() 656 const angle::FeaturesGL &features = GetFeaturesGL(context); in readPixels() 749 const angle::FeaturesGL &features = GetFeaturesGL(context); in blit() 1383 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncClearState() 1411 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncClearBufferState()
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D | renderergl_utils.cpp | 313 const angle::FeaturesGL &features, in CheckSizedInternalFormatTextureRenderability() 368 const angle::FeaturesGL &features, in CheckInternalFormatRenderbufferRenderability() 428 const angle::FeaturesGL &features, in GenerateTextureFormatCaps() 647 const angle::FeaturesGL &features, in GenerateCaps() 1845 void InitializeFeatures(const FunctionsGL *functions, angle::FeaturesGL *features) in InitializeFeatures() 2191 void ReInitializeFeaturesAtGPUSwitch(const FunctionsGL *functions, angle::FeaturesGL *features) in ReInitializeFeaturesAtGPUSwitch() 2454 const angle::FeaturesGL &GetFeaturesGL(const gl::Context *context) in GetFeaturesGL()
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D | ShaderGL.cpp | 260 const angle::FeaturesGL &features = GetFeaturesGL(context); in compile()
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D | VertexArrayGL.cpp | 193 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncDrawState() 720 const angle::FeaturesGL &features = GetFeaturesGL(context); in supportVertexAttribBinding()
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D | ProgramGL.cpp | 35 const angle::FeaturesGL &features, in ProgramGL() 107 const angle::FeaturesGL &features = GetImplAs<ContextGL>(context)->getFeaturesGL(); in reapplyUBOBindingsIfNeeded()
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D | BlitGL.cpp | 218 const angle::FeaturesGL &features, in BlitGL()
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D | StateManagerGL.cpp | 75 const angle::FeaturesGL &features) in StateManagerGL()
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/external/angle/include/platform/ |
D | FeaturesGL.h | 17 struct FeaturesGL : FeatureSetBase struct 19 FeaturesGL(); 20 ~FeaturesGL(); 567 inline FeaturesGL::FeaturesGL() = default; argument 568 inline FeaturesGL::~FeaturesGL() = default;
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | DisplayCGL.mm | 172 // disableGPUSwitchingSupport workaround in FeaturesGL.
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/external/angle/src/ |
D | libGLESv2.gni | 191 "include/platform/FeaturesGL.h",
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