Home
last modified time | relevance | path

Searched refs:FeaturesGL (Results 1 – 25 of 25) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Dformatutilsgl.h23 struct FeaturesGL;
73 const angle::FeaturesGL &features,
84 const angle::FeaturesGL &features,
93 const angle::FeaturesGL &features,
101 const angle::FeaturesGL &features,
109 const angle::FeaturesGL &features,
118 const angle::FeaturesGL &features,
126 const angle::FeaturesGL &features,
135 const angle::FeaturesGL &features,
Drenderergl_utils.h26 struct FeaturesGL;
72 const angle::FeaturesGL &GetFeaturesGL(const gl::Context *context);
101 const angle::FeaturesGL &features,
109 void InitializeFeatures(const FunctionsGL *functions, angle::FeaturesGL *features);
111 void ReInitializeFeaturesAtGPUSwitch(const FunctionsGL *functions, angle::FeaturesGL *features);
DBufferGL.cpp65 const angle::FeaturesGL &features = GetFeaturesGL(context); in setData()
97 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubData()
122 const angle::FeaturesGL &features = GetFeaturesGL(context); in copySubData()
149 const angle::FeaturesGL &features = GetFeaturesGL(context); in map()
188 const angle::FeaturesGL &features = GetFeaturesGL(context); in mapRange()
216 const angle::FeaturesGL &features = GetFeaturesGL(context); in unmap()
253 const angle::FeaturesGL &features = GetFeaturesGL(context); in getIndexRange()
Dformatutilsgl.cpp487 const angle::FeaturesGL &features, in GetNativeInternalFormat()
613 const angle::FeaturesGL &features, in GetNativeFormat()
678 const angle::FeaturesGL &features, in GetNativeCompressedFormat()
707 const angle::FeaturesGL &features, in GetNativeType()
750 const angle::FeaturesGL &features, in GetNativeReadType()
768 const angle::FeaturesGL &features, in GetNativeReadFormat()
784 const angle::FeaturesGL &features, in GetTexImageFormat()
798 const angle::FeaturesGL &features, in GetTexSubImageFormat()
809 const angle::FeaturesGL &features, in GetCompressedTexImageFormat()
818 const angle::FeaturesGL &features, in GetCompressedSubTexImageFormat()
[all …]
DBlitGL.h22 struct FeaturesGL;
45 const angle::FeaturesGL &features,
176 const angle::FeaturesGL &mFeatures;
DProgramGL.h19 struct FeaturesGL;
34 const angle::FeaturesGL &features,
149 const angle::FeaturesGL &mFeatures;
DRenderbufferGL.cpp49 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorage()
73 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorageMultisample()
DTextureGL.cpp71 bool GetEmulatedAlphaChannel(const angle::FeaturesGL &features, GLenum internalFormat) in GetEmulatedAlphaChannel()
77 LevelInfoGL GetLevelInfo(const angle::FeaturesGL &features, in GetLevelInfo()
170 const angle::FeaturesGL &features = GetFeaturesGL(context); in setImage()
236 const angle::FeaturesGL &features = GetFeaturesGL(context); in setImageHelper()
322 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubImage()
363 angle::FeaturesGL::kUploadTextureDataInChunksUploadSize, pixels); in setSubImage()
401 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubImageRowByRowWorkaround()
572 const angle::FeaturesGL &features = GetFeaturesGL(context); in setCompressedImage()
619 const angle::FeaturesGL &features = GetFeaturesGL(context); in setCompressedSubImage()
663 const angle::FeaturesGL &features = GetFeaturesGL(context); in copyImage()
[all …]
DRendererGL.h106 const angle::FeaturesGL &getFeatures() const { return mFeatures; } in getFeatures()
180 angle::FeaturesGL mFeatures;
DRenderbufferGL.h16 struct FeaturesGL;
DDisplayGL.cpp151 const angle::FeaturesGL &features = getRenderer()->getFeatures(); in getRendererDescription()
DContextGL.h18 struct FeaturesGL;
250 const angle::FeaturesGL &getFeaturesGL() const;
DTransformFeedbackGL.cpp78 const angle::FeaturesGL &features = GetFeaturesGL(context); in bindIndexedBuffer()
DContextGL.cpp118 const angle::FeaturesGL &features = getFeaturesGL(); in createVertexArray()
224 const angle::FeaturesGL &features = getFeaturesGL(); in setDrawArraysState()
272 const angle::FeaturesGL &features = getFeaturesGL(); in setDrawElementsState()
914 const angle::FeaturesGL &ContextGL::getFeaturesGL() const in getFeaturesGL()
DStateManagerGL.h154 const angle::FeaturesGL &features);
368 const angle::FeaturesGL &mFeatures;
DFramebufferGL.cpp289 const angle::FeaturesGL &features = GetFeaturesGL(context); in Initialize()
656 const angle::FeaturesGL &features = GetFeaturesGL(context); in readPixels()
749 const angle::FeaturesGL &features = GetFeaturesGL(context); in blit()
1383 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncClearState()
1411 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncClearBufferState()
Drenderergl_utils.cpp313 const angle::FeaturesGL &features, in CheckSizedInternalFormatTextureRenderability()
368 const angle::FeaturesGL &features, in CheckInternalFormatRenderbufferRenderability()
428 const angle::FeaturesGL &features, in GenerateTextureFormatCaps()
647 const angle::FeaturesGL &features, in GenerateCaps()
1845 void InitializeFeatures(const FunctionsGL *functions, angle::FeaturesGL *features) in InitializeFeatures()
2191 void ReInitializeFeaturesAtGPUSwitch(const FunctionsGL *functions, angle::FeaturesGL *features) in ReInitializeFeaturesAtGPUSwitch()
2454 const angle::FeaturesGL &GetFeaturesGL(const gl::Context *context) in GetFeaturesGL()
DShaderGL.cpp260 const angle::FeaturesGL &features = GetFeaturesGL(context); in compile()
DVertexArrayGL.cpp193 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncDrawState()
720 const angle::FeaturesGL &features = GetFeaturesGL(context); in supportVertexAttribBinding()
DProgramGL.cpp35 const angle::FeaturesGL &features, in ProgramGL()
107 const angle::FeaturesGL &features = GetImplAs<ContextGL>(context)->getFeaturesGL(); in reapplyUBOBindingsIfNeeded()
DBlitGL.cpp218 const angle::FeaturesGL &features, in BlitGL()
DStateManagerGL.cpp75 const angle::FeaturesGL &features) in StateManagerGL()
/external/angle/include/platform/
DFeaturesGL.h17 struct FeaturesGL : FeatureSetBase struct
19 FeaturesGL();
20 ~FeaturesGL();
567 inline FeaturesGL::FeaturesGL() = default; argument
568 inline FeaturesGL::~FeaturesGL() = default;
/external/angle/src/libANGLE/renderer/gl/cgl/
DDisplayCGL.mm172 // disableGPUSwitchingSupport workaround in FeaturesGL.
/external/angle/src/
DlibGLESv2.gni191 "include/platform/FeaturesGL.h",