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Searched refs:FindMain (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/compiler/translator/tree_util/
DFindMain.cpp32 TIntermFunctionDefinition *FindMain(TIntermBlock *root) in FindMain() function
47 TIntermFunctionDefinition *main = FindMain(root); in FindMainBody()
DRunAtTheBeginningOfShader.cpp31 TIntermFunctionDefinition *main = FindMain(root); in RunAtTheBeginningOfShader()
DFindMain.h20 TIntermFunctionDefinition *FindMain(TIntermBlock *root);
DRunAtTheEndOfShader.cpp110 TIntermFunctionDefinition *main = FindMain(root); in RunAtTheEndOfShader()
DReplaceArrayOfMatrixVarying.cpp151 TIntermFunctionDefinition *main = FindMain(root); in ReplaceArrayOfMatrixVarying()
/external/angle/src/tests/test_utils/
DConstantFoldingTest.h180 return FindSymbolNode(FindMain(mASTRoot), ImmutableString(symbolName)) != nullptr; in symbolFoundInMain()
/external/angle/src/compiler/translator/
DTranslatorVulkan.cpp255 TIntermFunctionDefinition *main = FindMain(root); in GetMainSequence()
366 TIntermFunctionDefinition *main = FindMain(root); in AddBresenhamEmulationVS()
747 TIntermFunctionDefinition *main = FindMain(root); in AddBresenhamEmulationFS()
DTranslatorMetal.cpp107 TIntermFunctionDefinition *main = FindMain(root); in InitializeUnusedOutputs()
DTranslatorMetalDirect.cpp210 TIntermFunctionDefinition *main = FindMain(root); in GetMainSequence()
/external/angle/doc/
DWritingShaderASTTransformations.md32 **FindMain.h**: Find the main() function in the AST.
/external/angle/src/tests/compiler_tests/
DInitOutputVariables_test.cpp110 sh::TIntermFunctionDefinition *main = FindMain(root); in VerifyOutputVariableInitializers()
/external/angle/src/
Dcompiler.gni201 "src/compiler/translator/tree_util/FindMain.cpp",
202 "src/compiler/translator/tree_util/FindMain.h",
/external/angle/
DAndroid.bp2000 "src/compiler/translator/tree_util/FindMain.cpp",