Searched refs:FindMain (Results 1 – 13 of 13) sorted by relevance
32 TIntermFunctionDefinition *FindMain(TIntermBlock *root) in FindMain() function47 TIntermFunctionDefinition *main = FindMain(root); in FindMainBody()
31 TIntermFunctionDefinition *main = FindMain(root); in RunAtTheBeginningOfShader()
20 TIntermFunctionDefinition *FindMain(TIntermBlock *root);
110 TIntermFunctionDefinition *main = FindMain(root); in RunAtTheEndOfShader()
151 TIntermFunctionDefinition *main = FindMain(root); in ReplaceArrayOfMatrixVarying()
180 return FindSymbolNode(FindMain(mASTRoot), ImmutableString(symbolName)) != nullptr; in symbolFoundInMain()
255 TIntermFunctionDefinition *main = FindMain(root); in GetMainSequence()366 TIntermFunctionDefinition *main = FindMain(root); in AddBresenhamEmulationVS()747 TIntermFunctionDefinition *main = FindMain(root); in AddBresenhamEmulationFS()
107 TIntermFunctionDefinition *main = FindMain(root); in InitializeUnusedOutputs()
210 TIntermFunctionDefinition *main = FindMain(root); in GetMainSequence()
32 **FindMain.h**: Find the main() function in the AST.
110 sh::TIntermFunctionDefinition *main = FindMain(root); in VerifyOutputVariableInitializers()
201 "src/compiler/translator/tree_util/FindMain.cpp",202 "src/compiler/translator/tree_util/FindMain.h",
2000 "src/compiler/translator/tree_util/FindMain.cpp",