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Searched refs:FindSupportedDepthStencilFormat (Results 1 – 6 of 6) sorted by relevance

/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.h169 VkFormat FindSupportedDepthStencilFormat(VkPhysicalDevice phy);
Dvkpositivelayertests.cpp259 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
411 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
586 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
1924 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
3626 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
6201 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
6241 m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
8188 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
Dvklayertests_buffer_image_memory_sampler.cpp713 auto format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
3528 const auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
3665 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
3733 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
4619 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
5535 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
6373 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
Dlayer_validation_tests.cpp29 VkFormat FindSupportedDepthStencilFormat(VkPhysicalDevice phy) { in FindSupportedDepthStencilFormat() function
890 m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu()); in VKTriangleTest()
Dvklayertests_command.cpp2999 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
3141 auto ds_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
Dvklayertests_descriptor_renderpass_framebuffer.cpp4648 const VkFormat format_ds = m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu()); in TEST_F()
5617 auto depth_format = FindSupportedDepthStencilFormat(gpu()); in TEST_F()