Searched refs:FlippedRotated180Degrees (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/compiler/translator/tree_util/ |
D | SpecializationConstant.cpp | 45 {vk::SurfaceRotation::FlippedRotated180Degrees, {{-1.0f, 0.0f, 0.0f, -1.0f}}}, 55 {vk::SurfaceRotation::FlippedRotated180Degrees, {{1.0f, 0.0f, 0.0f, 1.0f}}}, 68 {vk::SurfaceRotation::FlippedRotated180Degrees, {{1.0f, 0.0f, 0.0f, 1.0f}}}, 99 CreateMat2x2(matrix, vk::SurfaceRotation::FlippedRotated180Degrees), in GenerateMat2x2ArrayWithIndex() 115 {vk::SurfaceRotation::FlippedRotated180Degrees, {{-1.0f, 1.0f}}}, 156 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::FlippedRotated180Degrees), in CreateVec2ArrayWithIndex() 180 {vk::SurfaceRotation::FlippedRotated180Degrees, 181 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::FlippedRotated180Degrees)}, 203 {vk::SurfaceRotation::FlippedRotated180Degrees, 204 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::FlippedRotated180Degrees)}, [all …]
|
/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 847 FlippedRotated180Degrees, enumerator
|
/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 58 FlippedRotated180Degrees, enumerator
|
D | glslang_wrapper_utils.cpp | 2771 case SurfaceRotation::FlippedRotated180Degrees: in preRotateXY()
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 215 {rx::SurfaceRotation::FlippedRotated180Degrees,
|