Searched refs:FlippedRotated270Degrees (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/compiler/translator/tree_util/ |
D | SpecializationConstant.cpp | 46 {vk::SurfaceRotation::FlippedRotated270Degrees, {{0.0f, 1.0f, -1.0f, 0.0f}}}}}; 56 {vk::SurfaceRotation::FlippedRotated270Degrees, {{0.0f, 1.0f, 1.0f, 0.0f}}}}}; 69 {vk::SurfaceRotation::FlippedRotated270Degrees, {{1.0f, 0.0f, 0.0f, 1.0f}}}}}; 100 CreateMat2x2(matrix, vk::SurfaceRotation::FlippedRotated270Degrees)}; in GenerateMat2x2ArrayWithIndex() 116 {vk::SurfaceRotation::FlippedRotated270Degrees, {{-1.0f, -1.0f}}}}}; 157 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::FlippedRotated270Degrees)}; in CreateVec2ArrayWithIndex() 182 {vk::SurfaceRotation::FlippedRotated270Degrees, 183 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::FlippedRotated270Degrees)}}}; 205 {vk::SurfaceRotation::FlippedRotated270Degrees, 206 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::FlippedRotated270Degrees)}}}; [all …]
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 848 FlippedRotated270Degrees, enumerator
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 59 FlippedRotated270Degrees, enumerator
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D | glslang_wrapper_utils.cpp | 2780 case SurfaceRotation::FlippedRotated270Degrees: in preRotateXY()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 217 {rx::SurfaceRotation::FlippedRotated270Degrees, 225 (rotation == SurfaceRotation::FlippedRotated270Degrees)); in IsRotatedAspectRatio()
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