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Searched refs:FlippedRotated270Degrees (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/compiler/translator/tree_util/
DSpecializationConstant.cpp46 {vk::SurfaceRotation::FlippedRotated270Degrees, {{0.0f, 1.0f, -1.0f, 0.0f}}}}};
56 {vk::SurfaceRotation::FlippedRotated270Degrees, {{0.0f, 1.0f, 1.0f, 0.0f}}}}};
69 {vk::SurfaceRotation::FlippedRotated270Degrees, {{1.0f, 0.0f, 0.0f, 1.0f}}}}};
100 CreateMat2x2(matrix, vk::SurfaceRotation::FlippedRotated270Degrees)}; in GenerateMat2x2ArrayWithIndex()
116 {vk::SurfaceRotation::FlippedRotated270Degrees, {{-1.0f, -1.0f}}}}};
157 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::FlippedRotated270Degrees)}; in CreateVec2ArrayWithIndex()
182 {vk::SurfaceRotation::FlippedRotated270Degrees,
183 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::FlippedRotated270Degrees)}}};
205 {vk::SurfaceRotation::FlippedRotated270Degrees,
206 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::FlippedRotated270Degrees)}}};
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/external/angle/include/GLSLANG/
DShaderLang.h848 FlippedRotated270Degrees, enumerator
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h59 FlippedRotated270Degrees, enumerator
Dglslang_wrapper_utils.cpp2780 case SurfaceRotation::FlippedRotated270Degrees: in preRotateXY()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp217 {rx::SurfaceRotation::FlippedRotated270Degrees,
225 (rotation == SurfaceRotation::FlippedRotated270Degrees)); in IsRotatedAspectRatio()