Searched refs:ForceShaderPrecisionToMediump (Results 1 – 3 of 3) sorted by relevance
14 bool ForceShaderPrecisionToMediump(TIntermNode *root, TSymbolTable *symbolTable, GLenum shaderType);
89 bool ForceShaderPrecisionToMediump(TIntermNode *root, TSymbolTable *symbolTable, GLenum shaderType) in ForceShaderPrecisionToMediump() function
868 if (!ForceShaderPrecisionToMediump(root, &mSymbolTable, mShaderType)) in checkAndSimplifyAST()