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Searched refs:FragmentConstantBufferArray (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h625 using FragmentConstantBufferArray = variable
628 FragmentConstantBufferArray<ResourceSerial> mCurrentConstantBufferPS;
629 FragmentConstantBufferArray<GLintptr> mCurrentConstantBufferPSOffset;
630 FragmentConstantBufferArray<GLsizeiptr> mCurrentConstantBufferPSSize;