/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFramebufferFetchTests.cpp | 141 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_not_defined() 168 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_readonly() 194 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in invalid_inout_version() 226 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in invalid_redeclaration_inout() 255 << glu::FragmentSource(tcu::StringTemplate(fragmentShaderSource).specialize(args))); in invalid_vertex_inout()
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D | es31fNegativeShaderStorageTests.cpp | 238 << glu::FragmentSource(fragSource); in block_number_limits() 243 << glu::FragmentSource(source); in block_number_limits() 248 << glu::FragmentSource(fragSource) in block_number_limits() 255 << glu::FragmentSource(fragSource) in block_number_limits() 262 << glu::FragmentSource(fragSource) in block_number_limits()
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D | es31fProgramStateQueryTests.cpp | 152 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 169 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 185 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 274 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 293 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 312 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 767 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate1)); in getProgramSources() 777 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate2)); in getProgramSources() 784 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate2)); in getProgramSources()
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D | es31fProgramPipelineStateQueryTests.cpp | 101 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSour… in iterate() 176 sources << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource); in iterate() 240 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSour… in iterate() 310 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_incompatible… in iterate()
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D | es31fNegativeShaderDirectiveTests.cpp | 353 …VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag)… in geometry_shader() 447 << glu::FragmentSource(simpleVtxFrag); in tessellation_shader()
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D | es31fTessellationTests.cpp | 1709 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 1961 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init() 2186 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init() 2544 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources() 2630 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources() 2704 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources() 2780 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 2990 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 3246 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 3447 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleInterpolationTests.cpp | 238 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 303 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 425 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 494 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 598 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 702 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 777 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 883 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 997 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
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D | vktPipelineMultisampleShaderBuiltInTests.cpp | 316 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 473 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 585 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 772 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 866 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 954 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 1073 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 1635 programCollection.glslSources.add("frag_write") << glu::FragmentSource(fragShaderWrite.str()); in initPrograms() 1636 programCollection.glslSources.add("frag_check") << glu::FragmentSource(fragShaderCheck.str()); in initPrograms()
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D | vktPipelineMatchedAttachmentsTests.cpp | 60 programCollection.glslSources.add("color_frag") << glu::FragmentSource( in initPrograms()
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D | vktPipelineStencilExportTests.cpp | 109 programCollection.glslSources.add("frag-stencil") << glu::FragmentSource(src.str()); in initPrograms() 122 programCollection.glslSources.add("frag-color") << glu::FragmentSource(src.str()); in initPrograms()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 111 struct FragmentSource struct 113 FragmentSource (const std::string& str) : source(str) { } in FragmentSource() function 156 ShaderProgramDeclaration& operator<< (const FragmentSource&);
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDifferingInterpolationTests.cpp | 149 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms() 150 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms() 151 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms()
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D | vktDrawMultipleInterpolationTests.cpp | 245 …programCollection.glslSources.add("frag_multi") << glu::FragmentSource(fragShaderMulti.specializ… in initPrograms() 247 …programCollection.glslSources.add("frag_smooth") << glu::FragmentSource(fragShaderSingle.speciali… in initPrograms() 249 …programCollection.glslSources.add("frag_flat") << glu::FragmentSource(fragShaderSingle.specializ… in initPrograms() 251 …programCollection.glslSources.add("frag_noperspective") << glu::FragmentSource(fragShaderSingle.sp… in initPrograms() 253 …programCollection.glslSources.add("frag_centroid") << glu::FragmentSource(fragShaderSingle.specia… in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationShaderInputOutputTests.cpp | 295 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 460 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 590 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 738 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 918 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 335 sources << FragmentSource(m_fragment); in iterate() 347 …binaries << spirvUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fragment)); in iterate() 1451 FragmentSource("#version 450\n" in init() 1498 m_sources.push_back(FragmentSource(strTexture)); in init() 1499 m_sources.push_back(FragmentSource(strTextureProj)); in init() 1500 m_sources.push_back(FragmentSource(strTextureGather)); in init() 1563 m_sources.push_back(FragmentSource("#version 450\n" in init() 2021 …fragmentBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fragm… in iterate() 2233 validationClipNegative.shaders.push_back(FragmentSource(clipNegativeFragment)); in init() 2249 validationFrag.shaders.push_back(FragmentSource(perVertexFragFragment)); in init() [all …]
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/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 186 spec.programs[0].sources << glu::FragmentSource(mapped); in createTests() 240 spec.programs[0].sources << glu::FragmentSource(mapped); in createTests()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 90 << sglr::pdec::FragmentSource( in FlatColorShader() 169 << sglr::pdec::FragmentSource( in GradientShader() 292 decl << sglr::pdec::FragmentSource(genTexFragmentShader(samplerTypes.vec, outputType)); in genTexture2DShaderDecl() 443 << sglr::pdec::FragmentSource( in TextureCubeShader() 580 << sglr::pdec::FragmentSource( in Texture2DArrayShader() 688 << sglr::pdec::FragmentSource( in Texture3DShader() 795 << sglr::pdec::FragmentSource( in DepthGradientShader()
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D | es3fShaderFragDataTests.cpp | 152 sources << glu::FragmentSource(string( in genSources() 264 << glu::FragmentSource( in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 257 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1481 …programCollection.glslSources.add("FragCoordMsaaFrag") << glu::FragmentSource(fragmentSource.str()… in initPrograms() 1591 programCollection.glslSources.add("FragDepthFrag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1614 …programCollection.glslSources.add("FragDepthFragPass2") << glu::FragmentSource(fragmentSource.str(… in initPrograms() 1726 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 1851 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 2028 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 2048 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 2066 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 2321 …dst.glslSources.add("frag") << glu::FragmentSource(fragmentCodeTemplate.specialize(fragmentParams)… in initPrograms()
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/external/deqp/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsBasicTests.cpp | 256 programCollection.add("fragment") << glu::FragmentSource(fragmentGLSL); in initFrameBufferPrograms() 507 programCollection.add("fragment") << glu::FragmentSource(fragment.str()); in initFrameBufferPrograms() 901 programCollection.add("fragment") << glu::FragmentSource(fragment.str()); in initPrograms() 1198 programCollection.add("fragment") << glu::FragmentSource(fragment.str()); in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassFragmentDensityMapTests.cpp | 953 sourceCollections.glslSources.add("frag_produce_subsampled") << glu::FragmentSource( in initPrograms() 965 sourceCollections.glslSources.add("frag_update_subsampled") << glu::FragmentSource( in initPrograms() 979 sourceCollections.glslSources.add("frag_produce_subsampled") << glu::FragmentSource( in initPrograms() 992 sourceCollections.glslSources.add("frag_update_subsampled") << glu::FragmentSource( in initPrograms() 1007 sourceCollections.glslSources.add("frag_copy_subsampled") << glu::FragmentSource( in initPrograms() 1021 sourceCollections.glslSources.add("frag_copy_subsampled_ms") << glu::FragmentSource( in initPrograms() 1085 << glu::FragmentSource(tcu::StringTemplate(densitymapOutputTemplate).specialize(parameters)); in initPrograms() 1090 << glu::FragmentSource(tcu::StringTemplate(densitymapOutputTemplate).specialize(parameters)); in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryVaryingGeometryShaderTests.cpp | 256 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
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D | vktGeometryBasicGeometryShaderTests.cpp | 649 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms() 855 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms() 1054 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 285 struct FragmentSource : public ShaderSource struct 287 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {} in FragmentSource() argument
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationNoneStageTests.cpp | 1178 sourceCollections.glslSources.add("frag-color") << glu::FragmentSource( in initPrograms() 1191 sourceCollections.glslSources.add("frag-color-to-depth") << glu::FragmentSource( in initPrograms() 1204 sourceCollections.glslSources.add("frag-color-to-stencil") << glu::FragmentSource( in initPrograms() 1215 sourceCollections.glslSources.add("frag-stencil-to-color") << glu::FragmentSource( in initPrograms() 1248 << glu::FragmentSource(tcu::StringTemplate(source).specialize(specializations)); in initPrograms()
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