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Searched refs:FramebufferTexture2DOES (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dmain.cpp206 void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint…
800 return es1::FramebufferTexture2DOES(target, attachment, textarget, texture, level); in glFramebufferTexture2DOES()
1471 this->glFramebufferTexture2DOES = es1::FramebufferTexture2DOES; in LibGLES_CMexports()
DlibGLES_CM.cpp1461 void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint… in FramebufferTexture2DOES() function
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h221 …void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuin…
DlibGLESv2.cpp6174 void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint… in FramebufferTexture2DOES() function
6376 FUNCTION(FramebufferTexture2DOES), in es2GetProcAddress()
Dentry_points.cpp1735 this->glFramebufferTexture2DOES = gl::FramebufferTexture2DOES; in LibGLESv2exports()
/external/angle/src/libGLESv2/
Dentry_points_gles_ext_autogen.cpp8993 ANGLE_CAPTURE(FramebufferTexture2DOES, isCallValid, context, target, attachment, in GL_FramebufferTexture2DOES()