Searched refs:FramebufferTexture2DOES (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | main.cpp | 206 void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint… 800 return es1::FramebufferTexture2DOES(target, attachment, textarget, texture, level); in glFramebufferTexture2DOES() 1471 this->glFramebufferTexture2DOES = es1::FramebufferTexture2DOES; in LibGLES_CMexports()
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D | libGLES_CM.cpp | 1461 void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint… in FramebufferTexture2DOES() function
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 221 …void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuin…
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D | libGLESv2.cpp | 6174 void GL_APIENTRY FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint… in FramebufferTexture2DOES() function 6376 FUNCTION(FramebufferTexture2DOES), in es2GetProcAddress()
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D | entry_points.cpp | 1735 this->glFramebufferTexture2DOES = gl::FramebufferTexture2DOES; in LibGLESv2exports()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_ext_autogen.cpp | 8993 ANGLE_CAPTURE(FramebufferTexture2DOES, isCallValid, context, target, attachment, in GL_FramebufferTexture2DOES()
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