Searched refs:GDBRemoteCommunicationReplayServer (Results 1 – 5 of 5) sorted by relevance
38 class GDBRemoteCommunicationReplayServer : public GDBRemoteCommunication {40 GDBRemoteCommunicationReplayServer();42 ~GDBRemoteCommunicationReplayServer() override;63 static void ReceivePacket(GDBRemoteCommunicationReplayServer &server,79 GDBRemoteCommunicationReplayServer(80 const GDBRemoteCommunicationReplayServer &) = delete;81 const GDBRemoteCommunicationReplayServer &82 operator=(const GDBRemoteCommunicationReplayServer &) = delete;
72 GDBRemoteCommunicationReplayServer::GDBRemoteCommunicationReplayServer() in GDBRemoteCommunicationReplayServer() function in GDBRemoteCommunicationReplayServer89 GDBRemoteCommunicationReplayServer::~GDBRemoteCommunicationReplayServer() { in ~GDBRemoteCommunicationReplayServer()94 GDBRemoteCommunicationReplayServer::GetPacketAndSendResponse( in GetPacketAndSendResponse()191 GDBRemoteCommunicationReplayServer::LoadReplayHistory(const FileSpec &path) { in LoadReplayHistory()209 bool GDBRemoteCommunicationReplayServer::StartAsyncThread() { in StartAsyncThread()216 GDBRemoteCommunicationReplayServer::AsyncThread, this); in StartAsyncThread()232 void GDBRemoteCommunicationReplayServer::StopAsyncThread() { in StopAsyncThread()249 void GDBRemoteCommunicationReplayServer::ReceivePacket( in ReceivePacket()250 GDBRemoteCommunicationReplayServer &server, bool &done) { in ReceivePacket()264 thread_result_t GDBRemoteCommunicationReplayServer::AsyncThread(void *arg) { in AsyncThread()[all …]
23 GDBRemoteCommunicationReplayServer.cpp
250 GDBRemoteCommunicationReplayServer m_gdb_replay_server;
165 process_gdb_remote::GDBRemoteCommunicationReplayServer m_gdb_replay_server;