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1 #ifndef GEN7_RENDER_H
2 #define GEN7_RENDER_H
3 
4 #include <stdint.h>
5 #include "surfaceformat.h"
6 #include "gen6_render.h"
7 
8 #define INTEL_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low))
9 
10 
11 /* GEN7_3DSTATE_WM */
12 /* DW1 */
13 # define GEN7_WM_STATISTICS_ENABLE                              (1 << 31)
14 # define GEN7_WM_DEPTH_CLEAR                                    (1 << 30)
15 # define GEN7_WM_DISPATCH_ENABLE                                (1 << 29)
16 # define GEN7_WM_DEPTH_RESOLVE                                  (1 << 28)
17 # define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE                     (1 << 27)
18 # define GEN7_WM_KILL_ENABLE                                    (1 << 25)
19 # define GEN7_WM_PSCDEPTH_OFF                                   (0 << 23)
20 # define GEN7_WM_PSCDEPTH_ON                                    (1 << 23)
21 # define GEN7_WM_PSCDEPTH_ON_GE                                 (2 << 23)
22 # define GEN7_WM_PSCDEPTH_ON_LE                                 (3 << 23)
23 # define GEN7_WM_USES_SOURCE_DEPTH                              (1 << 20)
24 # define GEN7_WM_USES_SOURCE_W                                  (1 << 19)
25 # define GEN7_WM_POSITION_ZW_PIXEL                              (0 << 17)
26 # define GEN7_WM_POSITION_ZW_CENTROID                           (2 << 17)
27 # define GEN7_WM_POSITION_ZW_SAMPLE                             (3 << 17)
28 # define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC              (1 << 16)
29 # define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC            (1 << 15)
30 # define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC               (1 << 14)
31 # define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC                 (1 << 13)
32 # define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC               (1 << 12)
33 # define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC                  (1 << 11)
34 # define GEN7_WM_USES_INPUT_COVERAGE_MASK                       (1 << 10)
35 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5                      (0 << 8)
36 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0                      (1 << 8)
37 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0                      (2 << 8)
38 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0                      (3 << 8)
39 # define GEN7_WM_LINE_AA_WIDTH_0_5                              (0 << 6)
40 # define GEN7_WM_LINE_AA_WIDTH_1_0                              (1 << 6)
41 # define GEN7_WM_LINE_AA_WIDTH_2_0                              (2 << 6)
42 # define GEN7_WM_LINE_AA_WIDTH_4_0                              (3 << 6)
43 # define GEN7_WM_POLYGON_STIPPLE_ENABLE                         (1 << 4)
44 # define GEN7_WM_LINE_STIPPLE_ENABLE                            (1 << 3)
45 # define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT                     (1 << 2)
46 # define GEN7_WM_MSRAST_OFF_PIXEL                               (0 << 0)
47 # define GEN7_WM_MSRAST_OFF_PATTERN                             (1 << 0)
48 # define GEN7_WM_MSRAST_ON_PIXEL                                (2 << 0)
49 # define GEN7_WM_MSRAST_ON_PATTERN                              (3 << 0)
50 /* DW2 */
51 # define GEN7_WM_MSDISPMODE_PERPIXEL                            (1 << 31)
52 
53 /* Surface state DW0 */
54 #define GEN7_SURFACE_RC_READ_WRITE	(1 << 8)
55 #define GEN7_SURFACE_TILED		(1 << 14)
56 #define GEN7_SURFACE_TILED_Y		(1 << 13)
57 #define GEN7_SURFACE_FORMAT_SHIFT	18
58 #define GEN7_SURFACE_TYPE_SHIFT		29
59 
60 /* Surface state DW2 */
61 #define GEN7_SURFACE_HEIGHT_SHIFT        16
62 #define GEN7_SURFACE_WIDTH_SHIFT         0
63 
64 /* Surface state DW3 */
65 #define GEN7_SURFACE_DEPTH_SHIFT         21
66 #define GEN7_SURFACE_PITCH_SHIFT         0
67 
68 #define HSW_SWIZZLE_ZERO		0
69 #define HSW_SWIZZLE_ONE			1
70 #define HSW_SWIZZLE_RED			4
71 #define HSW_SWIZZLE_GREEN		5
72 #define HSW_SWIZZLE_BLUE		6
73 #define HSW_SWIZZLE_ALPHA		7
74 #define __HSW_SURFACE_SWIZZLE(r,g,b,a) \
75 	((a) << 16 | (b) << 19 | (g) << 22 | (r) << 25)
76 #define HSW_SURFACE_SWIZZLE(r,g,b,a) \
77 	__HSW_SURFACE_SWIZZLE(HSW_SWIZZLE_##r, HSW_SWIZZLE_##g, HSW_SWIZZLE_##b, HSW_SWIZZLE_##a)
78 
79 /* _3DSTATE_VERTEX_BUFFERS on GEN7*/
80 /* DW1 */
81 #define GEN7_VB0_ADDRESS_MODIFYENABLE   (1 << 14)
82 
83 /* _3DPRIMITIVE on GEN7 */
84 /* DW1 */
85 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL     (0 << 8)
86 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM         (1 << 8)
87 
88 #define GEN7_3DSTATE_CLEAR_PARAMS               GEN4_3D(3, 0, 0x04)
89 #define GEN7_3DSTATE_DEPTH_BUFFER               GEN4_3D(3, 0, 0x05)
90 # define GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT	29
91 # define GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT	18
92 /* DW1 */
93 # define GEN7_3DSTATE_DEPTH_CLEAR_VALID		(1 << 15)
94 
95 #define GEN7_3DSTATE_CONSTANT_HS                GEN4_3D(3, 0, 0x19)
96 #define GEN7_3DSTATE_CONSTANT_DS                GEN4_3D(3, 0, 0x1a)
97 
98 #define GEN7_3DSTATE_HS                         GEN4_3D(3, 0, 0x1b)
99 #define GEN7_3DSTATE_TE                         GEN4_3D(3, 0, 0x1c)
100 #define GEN7_3DSTATE_DS                         GEN4_3D(3, 0, 0x1d)
101 #define GEN7_3DSTATE_STREAMOUT                  GEN4_3D(3, 0, 0x1e)
102 #define GEN7_3DSTATE_SBE                        GEN4_3D(3, 0, 0x1f)
103 
104 /* DW1 */
105 # define GEN7_SBE_SWIZZLE_CONTROL_MODE          (1 << 28)
106 # define GEN7_SBE_NUM_OUTPUTS_SHIFT             22
107 # define GEN7_SBE_SWIZZLE_ENABLE                (1 << 21)
108 # define GEN7_SBE_POINT_SPRITE_LOWERLEFT        (1 << 20)
109 # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT   11
110 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT   4
111 
112 #define GEN7_3DSTATE_PS                                 GEN4_3D(3, 0, 0x20)
113 /* DW1: kernel pointer */
114 /* DW2 */
115 # define GEN7_PS_SPF_MODE                               (1 << 31)
116 # define GEN7_PS_VECTOR_MASK_ENABLE                     (1 << 30)
117 # define GEN7_PS_SAMPLER_COUNT_SHIFT                    27
118 # define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT        18
119 # define GEN7_PS_FLOATING_POINT_MODE_IEEE_754           (0 << 16)
120 # define GEN7_PS_FLOATING_POINT_MODE_ALT                (1 << 16)
121 /* DW3: scratch space */
122 /* DW4 */
123 # define IVB_PS_MAX_THREADS_SHIFT                      24
124 # define HSW_PS_MAX_THREADS_SHIFT                      23
125 # define HSW_PS_SAMPLE_MASK_SHIFT                      12
126 # define GEN7_PS_PUSH_CONSTANT_ENABLE                   (1 << 11)
127 # define GEN7_PS_ATTRIBUTE_ENABLE                       (1 << 10)
128 # define GEN7_PS_OMASK_TO_RENDER_TARGET                 (1 << 9)
129 # define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE               (1 << 7)
130 # define GEN7_PS_POSOFFSET_NONE                         (0 << 3)
131 # define GEN7_PS_POSOFFSET_CENTROID                     (2 << 3)
132 # define GEN7_PS_POSOFFSET_SAMPLE                       (3 << 3)
133 # define GEN7_PS_32_DISPATCH_ENABLE                     (1 << 2)
134 # define GEN7_PS_16_DISPATCH_ENABLE                     (1 << 1)
135 # define GEN7_PS_8_DISPATCH_ENABLE                      (1 << 0)
136 /* DW5 */
137 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_0             16
138 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_1             8
139 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_2             0
140 /* DW6: kernel 1 pointer */
141 /* DW7: kernel 2 pointer */
142 
143 #define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL      GEN4_3D(3, 0, 0x21)
144 #define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC         GEN4_3D(3, 0, 0x23)
145 
146 #define GEN7_3DSTATE_BLEND_STATE_POINTERS               GEN4_3D(3, 0, 0x24)
147 #define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS       GEN4_3D(3, 0, 0x25)
148 
149 #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS          GEN4_3D(3, 0, 0x26)
150 #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS          GEN4_3D(3, 0, 0x27)
151 #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS          GEN4_3D(3, 0, 0x28)
152 #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS          GEN4_3D(3, 0, 0x29)
153 #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS          GEN4_3D(3, 0, 0x2a)
154 
155 #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS          GEN4_3D(3, 0, 0x2b)
156 #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS          GEN4_3D(3, 0, 0x2e)
157 #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS          GEN4_3D(3, 0, 0x2f)
158 
159 #define GEN7_3DSTATE_URB_VS                             GEN4_3D(3, 0, 0x30)
160 #define GEN7_3DSTATE_URB_HS                             GEN4_3D(3, 0, 0x31)
161 #define GEN7_3DSTATE_URB_DS                             GEN4_3D(3, 0, 0x32)
162 #define GEN7_3DSTATE_URB_GS                             GEN4_3D(3, 0, 0x33)
163 /* DW1 */
164 # define GEN7_URB_ENTRY_NUMBER_SHIFT            0
165 # define GEN7_URB_ENTRY_SIZE_SHIFT              16
166 # define GEN7_URB_STARTING_ADDRESS_SHIFT        25
167 
168 #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS             GEN4_3D(3, 1, 0x12)
169 #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS             GEN4_3D(3, 1, 0x16)
170 /* DW1 */
171 # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
172 
173 /* for GEN7_STATE_BASE_ADDRESS */
174 #define BASE_ADDRESS_MODIFY		(1 << 0)
175 
176 /* for GEN7_PIPE_CONTROL */
177 #define GEN7_PIPE_CONTROL_CS_STALL      (1 << 20)
178 #define GEN7_PIPE_CONTROL_STALL_AT_SCOREBOARD   (1 << 1)
179 
180 /* VERTEX_BUFFER_STATE Structure */
181 #define GEN7_VB0_ADDRESS_MODIFY_ENABLE	(1 << 14)
182 
183 #define GEN7_TD_CTL		       0x8000
184 
185 /* Execution Unit (EU) defines */
186 
187 #define GEN7_ARF_IP                    0xA0
188 
189 #define VLV_MOCS_SNOOP		(2 << 1)
190 #define VLV_MOCS_L3		(1 << 0)
191 
192 #define IVB_MOCS_GFDT		(1 << 2)
193 #define IVB_MOCS_PTE		(0 << 1)
194 #define IVB_MOCS_LLC		(1 << 1)
195 #define IVB_MOCS_L3		(1 << 0)
196 
197 /* The hardware supports two different modes for border color. The
198  * default (OpenGL) mode uses floating-point color channels, while the
199  * legacy mode uses 4 bytes.
200  *
201  * More significantly, the legacy mode respects the components of the
202  * border color for channels not present in the source, (whereas the
203  * default mode will ignore the border color's alpha channel and use
204  * alpha==1 for an RGB source, for example).
205  *
206  * The legacy mode matches the semantics specified by the Render
207  * extension.
208  */
209 struct gen7_surface_state {
210 	struct {
211 		unsigned int cube_pos_z:1;
212 		unsigned int cube_neg_z:1;
213 		unsigned int cube_pos_y:1;
214 		unsigned int cube_neg_y:1;
215 		unsigned int cube_pos_x:1;
216 		unsigned int cube_neg_x:1;
217 		unsigned int pad2:2;
218 		unsigned int render_cache_read_write:1;
219 		unsigned int pad1:1;
220 		unsigned int surface_array_spacing:1;
221 		unsigned int vert_line_stride_ofs:1;
222 		unsigned int vert_line_stride:1;
223 		unsigned int tile_walk:1;
224 		unsigned int tiled_surface:1;
225 		unsigned int horizontal_alignment:1;
226 		unsigned int vertical_alignment:2;
227 		unsigned int surface_format:9;     /**< BRW_SURFACEFORMAT_x */
228 		unsigned int pad0:1;
229 		unsigned int is_array:1;
230 		unsigned int surface_type:3;       /**< BRW_SURFACE_1D/2D/3D/CUBE */
231 	} ss0;
232 
233 	struct {
234 		unsigned int base_addr;
235 	} ss1;
236 
237 	struct {
238 		unsigned int width:14;
239 		unsigned int pad1:2;
240 		unsigned int height:14;
241 		unsigned int pad0:2;
242 	} ss2;
243 
244 	struct {
245 		unsigned int pitch:18;
246 		unsigned int pad:3;
247 		unsigned int depth:11;
248 	} ss3;
249 
250 	struct {
251 		unsigned int multisample_position_palette_index:3;
252 		unsigned int num_multisamples:3;
253 		unsigned int multisampled_surface_storage_format:1;
254 		unsigned int render_target_view_extent:11;
255 		unsigned int min_array_elt:11;
256 		unsigned int rotation:2;
257 		unsigned int pad0:1;
258 	} ss4;
259 
260 	struct {
261 		unsigned int mip_count:4;
262 		unsigned int min_lod:4;
263 		unsigned int pad1:8;
264 		unsigned int memory_object_control:4;
265 		unsigned int y_offset:4;
266 		unsigned int pad0:1;
267 		unsigned int x_offset:7;
268 	} ss5;
269 
270 	struct {
271 		unsigned int pad; /* Multisample Control Surface stuff */
272 	} ss6;
273 
274 	struct {
275 		unsigned int resource_min_lod:12;
276 		unsigned int pad0:16;
277 		unsigned int alpha_clear_color:1;
278 		unsigned int blue_clear_color:1;
279 		unsigned int green_clear_color:1;
280 		unsigned int red_clear_color:1;
281 	} ss7;
282 };
283 
284 struct gen7_sampler_state {
285 	struct {
286 		unsigned int aniso_algorithm:1;
287 		unsigned int lod_bias:13;
288 		unsigned int min_filter:3;
289 		unsigned int mag_filter:3;
290 		unsigned int mip_filter:2;
291 		unsigned int base_level:5;
292 		unsigned int pad1:1;
293 		unsigned int lod_preclamp:1;
294 		unsigned int default_color_mode:1;
295 		unsigned int pad0:1;
296 		unsigned int disable:1;
297 	} ss0;
298 
299 	struct {
300 		unsigned int cube_control_mode:1;
301 		unsigned int shadow_function:3;
302 		unsigned int pad:4;
303 		unsigned int max_lod:12;
304 		unsigned int min_lod:12;
305 	} ss1;
306 
307 	struct {
308 		unsigned int pad:5;
309 		unsigned int default_color_pointer:27;
310 	} ss2;
311 
312 	struct {
313 		unsigned int r_wrap_mode:3;
314 		unsigned int t_wrap_mode:3;
315 		unsigned int s_wrap_mode:3;
316 		unsigned int pad:1;
317 		unsigned int non_normalized_coord:1;
318 		unsigned int trilinear_quality:2;
319 		unsigned int address_round:6;
320 		unsigned int max_aniso:3;
321 		unsigned int chroma_key_mode:1;
322 		unsigned int chroma_key_index:2;
323 		unsigned int chroma_key_enable:1;
324 		unsigned int pad0:6;
325 	} ss3;
326 };
327 
328 #endif
329