Searched refs:GLCheckNamedFramebufferStatus (Results 1 – 3 of 3) sorted by relevance
310 GLCheckNamedFramebufferStatus, enumerator
605 case EntryPoint::GLCheckNamedFramebufferStatus: in GetEntryPointName()
5839 EVENT(context, GLCheckNamedFramebufferStatus, "context = %d, framebuffer = %u, target = %s", in GL_CheckNamedFramebufferStatus()5856 GetDefaultReturnValue<angle::EntryPoint::GLCheckNamedFramebufferStatus, GLenum>(); in GL_CheckNamedFramebufferStatus()5865 GetDefaultReturnValue<angle::EntryPoint::GLCheckNamedFramebufferStatus, GLenum>(); in GL_CheckNamedFramebufferStatus()