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Searched refs:GLContext (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, cons… in GLContext() function in sglr::GLContext
65 GLContext::~GLContext (void) in ~GLContext()
116 void GLContext::enableLogging (deUint32 logFlags) in enableLogging()
122 tcu::IVec2 GLContext::getDrawOffset (void) const in getDrawOffset()
130 tcu::IVec2 GLContext::getReadOffset (void) const in getReadOffset()
138 int GLContext::getWidth (void) const in getWidth()
143 int GLContext::getHeight (void) const in getHeight()
148 void GLContext::activeTexture (deUint32 texture) in activeTexture()
153 void GLContext::texParameteri (deUint32 target, deUint32 pname, int value) in texParameteri()
158 deUint32 GLContext::checkFramebufferStatus(deUint32 target) in checkFramebufferStatus()
[all …]
DsglrGLContext.hpp50 class GLContext : public Context class
53GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::…
54 virtual ~GLContext (void);
221 GLContext (const GLContext& other);
222 GLContext& operator= (const GLContext& other);
DsglrShaderProgram.hpp254 friend class GLContext; // for source string access
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.hpp39 class GLContext;
76 sglr::GLContext* m_glCtx;
DglsFragOpInteractionCase.cpp480 …m_glCtx = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLC… in init()
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp114 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) …
154 …sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, wid… in iterate()
214 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext…
245 void TextureCubeArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext… in verifyTexture()
Des31fFboTestCase.cpp85 sglr::GLContext context(renderCtx, log, 0, tcu::IVec4(x, y, width, height)); in iterate()
Des31fDrawTests.cpp794 …sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS … in iterate()
2310 …sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tc… in iterate()
2486 …sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tc… in iterate()
2630 …sglr::GLContext gl (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALL… in iterate()
/external/skia/tools/sk_app/mac/
DGLWindowContext_mac.mm146 // We only need to tear down the GLContext if we've changed the sample count.
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp144 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
Des2fTextureSpecificationTests.cpp376 void verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext);
377 void verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext);
434 …sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, widt… in iterate()
484 void TextureSpecCase::verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContex… in verifyTex2D()
522 void TextureSpecCase::verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refCont… in verifyTexCube()
Des2fStencilTests.cpp324 …sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, vie… in iterate()
Des2fClippingTests.cpp515 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
652 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
875 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
1049 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
Des2fFboApiTest.cpp616 …sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALL… in iterate()
Des2fTextureUnitTests.cpp795 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tc… in iterate()
/external/deqp/modules/gles3/functional/
Des3fDepthTests.cpp147 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
Des3fFboTestCase.cpp83 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
Des3fTextureSpecificationTests.cpp160 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) …
197 …sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, widt… in iterate()
256 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
279 void Texture2DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refCo… in verifyTexture()
341 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
362 void TextureCubeSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& ref… in verifyTexture()
438 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
463 void Texture2DArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& … in verifyTexture()
538 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
563 void Texture3DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refCo… in verifyTexture()
Des3fStencilTests.cpp327 …sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, vie… in iterate()
Des3fClippingTests.cpp518 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
655 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
879 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
1053 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
Des3fFboApiTests.cpp565 …sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0… in iterate()
Des3fTextureUnitTests.cpp1027 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tc… in iterate()
Des3fDrawTests.cpp660 …sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS … in iterate()
Des3fFboRenderTest.cpp449 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
/external/deqp/external/openglcts/modules/common/
DglcPixelStorageModesTests.cpp659 sglr::GLContext gl_ctx (renderCtx, in iterate()
927 sglr::GLContext gl_ctx (renderCtx, in iterate()
1334 sglr::GLContext gl_ctx (renderCtx, in iterate()
1675 sglr::GLContext gl_ctx (renderCtx, in iterate()

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