/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, cons… in GLContext() function in sglr::GLContext 65 GLContext::~GLContext (void) in ~GLContext() 116 void GLContext::enableLogging (deUint32 logFlags) in enableLogging() 122 tcu::IVec2 GLContext::getDrawOffset (void) const in getDrawOffset() 130 tcu::IVec2 GLContext::getReadOffset (void) const in getReadOffset() 138 int GLContext::getWidth (void) const in getWidth() 143 int GLContext::getHeight (void) const in getHeight() 148 void GLContext::activeTexture (deUint32 texture) in activeTexture() 153 void GLContext::texParameteri (deUint32 target, deUint32 pname, int value) in texParameteri() 158 deUint32 GLContext::checkFramebufferStatus(deUint32 target) in checkFramebufferStatus() [all …]
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D | sglrGLContext.hpp | 50 class GLContext : public Context class 53 …GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::… 54 virtual ~GLContext (void); 221 GLContext (const GLContext& other); 222 GLContext& operator= (const GLContext& other);
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D | sglrShaderProgram.hpp | 254 friend class GLContext; // for source string access
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.hpp | 39 class GLContext; 76 sglr::GLContext* m_glCtx;
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D | glsFragOpInteractionCase.cpp | 480 …m_glCtx = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLC… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 114 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) … 154 …sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, wid… in iterate() 214 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext… 245 void TextureCubeArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext… in verifyTexture()
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D | es31fFboTestCase.cpp | 85 sglr::GLContext context(renderCtx, log, 0, tcu::IVec4(x, y, width, height)); in iterate()
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D | es31fDrawTests.cpp | 794 …sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS … in iterate() 2310 …sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tc… in iterate() 2486 …sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tc… in iterate() 2630 …sglr::GLContext gl (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALL… in iterate()
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/external/skia/tools/sk_app/mac/ |
D | GLWindowContext_mac.mm | 146 // We only need to tear down the GLContext if we've changed the sample count.
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 144 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es2fTextureSpecificationTests.cpp | 376 void verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext); 377 void verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext); 434 …sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, widt… in iterate() 484 void TextureSpecCase::verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContex… in verifyTex2D() 522 void TextureSpecCase::verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refCont… in verifyTexCube()
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D | es2fStencilTests.cpp | 324 …sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, vie… in iterate()
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D | es2fClippingTests.cpp | 515 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender() 652 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender() 875 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender() 1049 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
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D | es2fFboApiTest.cpp | 616 …sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALL… in iterate()
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D | es2fTextureUnitTests.cpp | 795 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tc… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthTests.cpp | 147 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es3fFboTestCase.cpp | 83 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es3fTextureSpecificationTests.cpp | 160 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) … 197 …sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, widt… in iterate() 256 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 279 void Texture2DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refCo… in verifyTexture() 341 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 362 void TextureCubeSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& ref… in verifyTexture() 438 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 463 void Texture2DArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& … in verifyTexture() 538 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 563 void Texture3DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refCo… in verifyTexture()
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D | es3fStencilTests.cpp | 327 …sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, vie… in iterate()
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D | es3fClippingTests.cpp | 518 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender() 655 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender() 879 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender() 1053 …sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVA… in testRender()
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D | es3fFboApiTests.cpp | 565 …sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0… in iterate()
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D | es3fTextureUnitTests.cpp | 1027 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tc… in iterate()
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D | es3fDrawTests.cpp | 660 …sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS … in iterate()
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D | es3fFboRenderTest.cpp | 449 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPixelStorageModesTests.cpp | 659 sglr::GLContext gl_ctx (renderCtx, in iterate() 927 sglr::GLContext gl_ctx (renderCtx, in iterate() 1334 sglr::GLContext gl_ctx (renderCtx, in iterate() 1675 sglr::GLContext gl_ctx (renderCtx, in iterate()
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