Searched refs:GLM_DEFAULT (Results 1 – 19 of 19) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | simd_quat.hpp | 65 fquatSIMD(fquatSIMD const & q) GLM_DEFAULT; 87 fquatSIMD& operator= (fquatSIMD const & q) GLM_DEFAULT;
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D | dual_quaternion.hpp | 57 GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, P> const & d) GLM_DEFAULT; 78 GLM_FUNC_DECL tdualquat<T, P> & operator=(tdualquat<T, P> const & m) GLM_DEFAULT;
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D | simd_vec4.hpp | 88 fvec4SIMD(fvec4SIMD const & v) GLM_DEFAULT; 120 fvec4SIMD& operator= (fvec4SIMD const & v) GLM_DEFAULT;
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D | simd_mat4.hpp | 93 fmat4x4SIMD & operator= (fmat4x4SIMD const & m) GLM_DEFAULT;
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | type_mat2x3.hpp | 31 GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m) GLM_DEFAULT; 80 GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m) GLM_DEFAULT;
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D | type_mat3x4.hpp | 31 GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m) GLM_DEFAULT; 87 GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m) GLM_DEFAULT;
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D | type_mat3x2.hpp | 31 GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m) GLM_DEFAULT; 87 GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m) GLM_DEFAULT;
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D | type_mat4x2.hpp | 31 GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m) GLM_DEFAULT; 92 GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m) GLM_DEFAULT;
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D | type_mat2x4.hpp | 31 GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m) GLM_DEFAULT; 82 GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m) GLM_DEFAULT;
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D | type_mat2x2.hpp | 30 GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m) GLM_DEFAULT; 79 GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v) GLM_DEFAULT;
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D | type_mat4x3.hpp | 31 GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m) GLM_DEFAULT; 92 GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m) GLM_DEFAULT;
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D | type_mat4x4.hpp | 30 GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m) GLM_DEFAULT; 91 GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m) GLM_DEFAULT;
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D | type_mat3x3.hpp | 30 GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m) GLM_DEFAULT; 86 GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m) GLM_DEFAULT;
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D | type_vec1.hpp | 89 GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, P> const & v) GLM_DEFAULT; 126 GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v) GLM_DEFAULT;
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D | setup.hpp | 730 # define GLM_DEFAULT = default macro 737 # define GLM_DEFAULT macro
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D | type_vec2.hpp | 90 GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, P> const& v) GLM_DEFAULT; 132 GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v) GLM_DEFAULT;
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D | type_vec3.hpp | 90 GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, P> const & v) GLM_DEFAULT; 153 GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v) GLM_DEFAULT;
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D | type_vec4.hpp | 93 GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, P> const& v) GLM_DEFAULT; 198 GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v) GLM_DEFAULT;
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | quaternion.hpp | 82 GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, P> const & q) GLM_DEFAULT; 118 GLM_FUNC_DECL tquat<T, P> & operator=(tquat<T, P> const & m) GLM_DEFAULT;
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