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Searched refs:GLM_HAS_CXX11_STL (Results 1 – 8 of 8) sorted by relevance

/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dulp.inl177 # if GLM_HAS_CXX11_STL
191 # if GLM_HAS_CXX11_STL
213 # if GLM_HAS_CXX11_STL
226 # if GLM_HAS_CXX11_STL
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_trigonometric.inl136 # if GLM_HAS_CXX11_STL
155 # if GLM_HAS_CXX11_STL
176 # if GLM_HAS_CXX11_STL
Dsetup.hpp300 # define GLM_HAS_CXX11_STL 0 macro
303 # define GLM_HAS_CXX11_STL 1 macro
305 # define GLM_HAS_CXX11_STL 0 macro
308 # define GLM_HAS_CXX11_STL ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ macro
Dfunc_common.inl39 # if GLM_HAS_CXX11_STL
52 # if GLM_HAS_CXX11_STL
622 # if GLM_HAS_CXX11_STL
630 # if GLM_HAS_CXX11_STL
658 # if GLM_HAS_CXX11_STL
666 # if GLM_HAS_CXX11_STL
Dfunc_exponential.inl13 # if GLM_HAS_CXX11_STL
/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dcompatibility.inl13 # if GLM_HAS_CXX11_STL
Dhash.hpp37 #if !GLM_HAS_CXX11_STL
Dcommon.inl33 # if GLM_HAS_CXX11_STL