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Searched refs:GLM_LEFT_HANDED (Results 1 – 2 of 2) sorted by relevance

/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dsetup.hpp658 #ifdef GLM_LEFT_HANDED // Legacy 0.9.8 development
659 # error Define GLM_FORCE_LEFT_HANDED instead of GLM_LEFT_HANDED left handed coordinate system by de…
662 #define GLM_LEFT_HANDED 0x00000001 // For DirectX, Metal, Vulkan macro
666 # define GLM_COORDINATE_SYSTEM GLM_LEFT_HANDED
673 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dmatrix_transform.inl107 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
188 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
250 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
306 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
370 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
513 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED