Searched refs:GLM_LEFT_HANDED (Results 1 – 2 of 2) sorted by relevance
658 #ifdef GLM_LEFT_HANDED // Legacy 0.9.8 development659 # error Define GLM_FORCE_LEFT_HANDED instead of GLM_LEFT_HANDED left handed coordinate system by de…662 #define GLM_LEFT_HANDED 0x00000001 // For DirectX, Metal, Vulkan macro666 # define GLM_COORDINATE_SYSTEM GLM_LEFT_HANDED673 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
107 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED188 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED250 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED306 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED370 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED513 # if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED