Searched refs:GLOBAL_SH_FS_BLIT (Results 1 – 2 of 2) sorted by relevance
312 GLOBAL_SH_FS_BLIT, enumerator
338 memcpy(&global->shaders[GLOBAL_SH_FS_BLIT], fs_blit, sizeof(fs_blit)); in tu_init_clear_blit_shaders()433 global_iova(cmd, shaders[blit ? GLOBAL_SH_FS_BLIT : (GLOBAL_SH_FS_CLEAR0 + num_rts)])); in r3d_common()