Searched refs:GLOBJECT (Results 1 – 1 of 1) sorted by relevance
100 } GLOBJECT; typedef110 static GLOBJECT *sSuperShapeObjects[SUPERSHAPE_COUNT] = { NULL };111 static GLOBJECT *sGroundPlane = NULL;112 static GLOBJECT *sFadeQuad = NULL;121 static void freeGLObject(GLOBJECT *object) in freeGLObject()134 static GLOBJECT * newGLObject(long vertices, int vertexComponents, in newGLObject()137 GLOBJECT *result; in newGLObject()138 result = malloc(sizeof(GLOBJECT)); in newGLObject()184 static void appendObjectVBO(GLOBJECT *object, GLint *offset) in appendObjectVBO()212 static GLuint createVBO(GLOBJECT **superShapes, int superShapeCount, in createVBO()[all …]