Home
last modified time | relevance | path

Searched refs:GLSL_VERSION_310_ES (Results 1 – 25 of 70) sorted by relevance

123

/external/deqp/external/openglcts/modules/gles31/
Des31cTestPackage.cpp175 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_310_ES)); in init()
193 coreGroup->addChild(new glcts::SampleShadingTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
194 coreGroup->addChild(new deqp::SampleVariablesTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
195 coreGroup->addChild(new glcts::SeparateShaderObjsTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
196 …reGroup->addChild(new glcts::ShaderBitfieldOperationTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
197 …p->addChild(new deqp::ShaderMultisampleInterpolationTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
198 coreGroup->addChild(new glcts::LayoutBindingTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
199 coreGroup->addChild(new deqp::ShaderIntegerMixTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
201 …coreGroup->addChild(new glcts::BlendEquationAdvancedTests(getContext(), glu::GLSL_VERSION_310_ES)); in init()
219 glcts::ExtParameters extParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_OES); in init()
[all …]
Des31cSampleShadingTests.cpp68 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_400); in specializeVersion()
109 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingApiCase()
122 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
216 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingRenderCase()
229 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationShaderInputOutputTests.cpp220 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
236 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
263 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
285 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
365 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
381 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
415 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
450 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
506 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
522 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
[all …]
DvktTessellationGeometryPassthroughTests.cpp61 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in addVertexAndFragmentShaders()
78 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in addVertexAndFragmentShaders()
95 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in generateTessellationEvaluationShader()
155 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
198 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
249 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in generateGeometryShader()
303 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
329 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
DvktTessellationGeometryPointSizeTests.cpp171 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
188 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
204 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
230 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
262 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
DvktTessellationMiscDrawTests.cpp326 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initCommonPrograms()
344 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initCommonPrograms()
373 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initCommonPrograms()
396 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initProgramsFillCoverCase()
448 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initProgramsFillNonOverlapCase()
505 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initProgramsIsolinesCase()
DvktTessellationGeometryGridRenderTests.cpp209 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
222 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
237 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
258 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
289 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
DvktTessellationCommonEdgeTests.cpp108 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
130 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
192 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
225 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
DvktTessellationWindingTests.cpp234 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
246 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
268 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
285 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
DvktTessellationPrimitiveDiscardTests.cpp262 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
278 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
318 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
355 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderFramebufferFetchTests.cpp128 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in last_frag_data_not_defined()
211 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_redeclaration_inout()
243 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_vertex_inout()
Des31fNegativeComputeTests.cpp125 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in generateComputeShader()
387 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in program_not_active()
448 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_program_query()
498 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_dispatch_compute_indirect()
589 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_maximum_work_group_counts()
654 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_maximum_work_group_sizes()
712 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_layout_qualifiers()
814 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_write_built_in_constants()
Des31fUniformBlockTests.cpp55 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_310_ES, in createRandomCaseGroup()
63 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase()
90 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelStructArrayCase()
Des31fSSBOLayoutTests.cpp96 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in RandomSSBOLayoutCase()
316 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase()
334 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicUnsizedArrayCase()
359 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructCase()
392 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructArrayCase()
427 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructCase()
467 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructArrayCase()
507 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedStructArrayCase()
551 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelUnsizedStructArrayCase()
594 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedNestedStructArrayCase()
[all …]
Des31fNegativeVertexArrayApiTests.cpp435 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays()
499 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_incomplete_primitive()
539 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements()
653 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_incomplete_primitive()
789 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced()
862 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced_incomplete_primitive()
904 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced()
1027 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_incomplete_primitive()
1108 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_base_vertex()
1176 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_range_elements()
[all …]
Des31fNegativeShaderStorageTests.cpp114 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in genBlockSource()
160 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in genCommonSource()
Des31fNegativeAdvancedBlendEquationTests.cpp135 …onst glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateVertexShaderSource()
150 …onst glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateFragmentShaderSource()
Des31fSampleVariableTests.cpp317 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
397 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
484 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
657 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
984 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource()
1007 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1222 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1382 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1484 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1728 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
[all …]
Des31fMultisampleShaderRenderCase.cpp105 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in init()
674 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource()
697 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureResolverSource()
734 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureLayerFetchSource()
/external/deqp/external/openglcts/modules/common/
DglcShaderMultisampleInterpolationTests.cpp70 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_440); in specializeVersion()
78 if (version == glu::GLSL_VERSION_310_ES) in specializeVersion()
115 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationApiCase()
128 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
266 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationBaseCase()
280 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
DglcSampleVariablesTests.cpp68 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_400); in specializeVersion()
73 if (version == glu::GLSL_VERSION_310_ES) in specializeVersion()
103 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase()
218 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase()
232 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
571 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase()
584 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
868 if (m_glslVersion == glu::GLSL_VERSION_310_ES) in init()
DglcShaderSwitchTests.cpp190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests()
457 … isES3 = m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES; in init()
DglcShaderMacroTests.cpp129 shaderSpec.version = glu::GLSL_VERSION_310_ES; in init()
/external/deqp/external/openglcts/modules/glesext/
DesextcTestPackage.cpp130 glcts::ExtParameters extParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_EXT); in init()
144 glcts::ExtParameters viewportParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_OES); in init()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilitySampleVariablesTests.cpp71 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_400); in specializeVersion()
76 if (version == glu::GLSL_VERSION_310_ES) in specializeVersion()
106 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase()
225 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase()
569 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase()
869 if (m_glslVersion == glu::GLSL_VERSION_310_ES) in init()

123