Searched refs:GLSL_VERSION_420 (Results 1 – 8 of 8) sorted by relevance
37 return GLSL_VERSION_420; in ShaderOutputTypeToGLSLVersion()106 ensureVersionIsAtLeast(GLSL_VERSION_420); in visitGlobalQualifierDeclaration()
25 static const int GLSL_VERSION_420 = 420; variable
77 if (mTargetVersion < GLSL_VERSION_420) in checkOperator()
141 if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
264 bool run_test_desktop = (m_glslVersion > GLSL_VERSION_420); in iterate()
1016 version = glu::GLSL_VERSION_420; in parseShaderCase()
51 GLSL_VERSION_420, //!< GLSL 4.2 enumerator
1266 else if (versionNum == 420) version = glu::GLSL_VERSION_420; in parseGLSLVersion()