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Searched refs:GLSurfaceView (Results 1 – 18 of 18) sorted by relevance

/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/video/
DVideoDecoderGLSurfaceView.java19 import android.opengl.GLSurfaceView;
31 public class VideoDecoderGLSurfaceView extends GLSurfaceView {
50 setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); in VideoDecoderGLSurfaceView()
DVideoDecoderRenderer.java19 import android.opengl.GLSurfaceView;
33 implements GLSurfaceView.Renderer, VideoDecoderOutputBufferRenderer {
87 private final GLSurfaceView surfaceView;
104 public VideoDecoderRenderer(GLSurfaceView surfaceView) { in VideoDecoderRenderer()
/external/exoplayer/tree/demos/gl/
DREADME.md3 This app demonstrates how to render video to a [GLSurfaceView][] while applying
11 [GLSurfaceView]: https://developer.android.com/reference/android/opengl/GLSurfaceView
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowGLSurfaceView.java3 import android.opengl.GLSurfaceView;
8 @Implements(GLSurfaceView.class)
/external/oboe/samples/RhythmGame/src/main/java/com/google/oboe/samples/rhythmgame/
DRendererWrapper.java19 import android.opengl.GLSurfaceView;
23 public class RendererWrapper implements GLSurfaceView.Renderer {
DGameSurfaceView.java20 import android.opengl.GLSurfaceView;
25 public class GameSurfaceView extends GLSurfaceView {
/external/skqp/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/
DHelloArActivity.java23 import android.opengl.GLSurfaceView;
54 implements GLSurfaceView.Renderer, DisplayManager.DisplayListener {
58 private GLSurfaceView mSurfaceView;
111 mSurfaceView = (GLSurfaceView) findViewById(R.id.surfaceview); in onCreate()
154 mSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in onCreate()
/external/exoplayer/tree/demos/gl/src/main/java/com/google/android/exoplayer2/gldemo/
DVideoProcessingGLSurfaceView.java23 import android.opengl.GLSurfaceView;
49 public final class VideoProcessingGLSurfaceView extends GLSurfaceView {
145 setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); in VideoProcessingGLSurfaceView()
212 private final class VideoRenderer implements GLSurfaceView.Renderer, VideoFrameMetadataListener {
/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/
DSphericalGLSurfaceView.java24 import android.opengl.GLSurfaceView;
54 public final class SphericalGLSurfaceView extends GLSurfaceView {
236 implements GLSurfaceView.Renderer, TouchTracker.Listener, OrientationListener.Listener {
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/app/
DHelloCanvasAR.java25 import android.opengl.GLSurfaceView;
85 public class HelloCanvasAR extends AppCompatActivity implements GLSurfaceView.Renderer {
94 private GLSurfaceView glSurfaceView;
151 glSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in onCreate()
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DBackgroundRenderer.java22 import android.opengl.GLSurfaceView;
/external/replicaisland/src/com/replica/replicaisland/
DGLSurfaceView.java147 public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback { class
193 public GLSurfaceView(Context context) { in GLSurfaceView() method in GLSurfaceView
202 public GLSurfaceView(Context context, AttributeSet attrs) { in GLSurfaceView() method in GLSurfaceView
DGame.java37 private GLSurfaceView mSurfaceView;
483 public void setSurfaceView(GLSurfaceView view) { in setSurfaceView()
DGameRenderer.java36 public class GameRenderer implements GLSurfaceView.Renderer {
DAndouKun.java69 private GLSurfaceView mGLSurfaceView;
115 mGLSurfaceView = (GLSurfaceView) findViewById(R.id.glsurfaceview); in onCreate()
DGLErrorLogger.java32 public class GLErrorLogger implements GLSurfaceView.GLWrapper {
/external/replicaisland/
DREADME.TXT26 … The render thread is mostly implemented in GameRenderer.java, which is run by GLSurfaceView.java.
/external/exoplayer/tree/
DRELEASENOTES.md282 show how to render video to a `GLSurfaceView` while applying a GL shader.