Searched refs:GLX_TEXTURE_1D_EXT (Results 1 – 8 of 8) sorted by relevance
143 # define GLX_TEXTURE_1D_EXT 0x20DB macro
1101 target = GLX_TEXTURE_1D_EXT; in XMesaCreatePixmapTextureBuffer()1680 case GLX_TEXTURE_1D_EXT: in XMesaBindTexImage()
2025 case GLX_TEXTURE_1D_EXT: in Fake_glXCreatePixmap()2067 if (target == GLX_TEXTURE_1D_EXT) { in Fake_glXCreatePixmap()
1946 case GLX_TEXTURE_1D_EXT: in glXCreatePixmap()1988 if (target == GLX_TEXTURE_1D_EXT) { in glXCreatePixmap()
1174 target = GLX_TEXTURE_1D_EXT; in XMesaCreatePixmapTextureBuffer()
380 #define GLX_TEXTURE_1D_EXT 0x20DB macro
388 #define GLX_TEXTURE_1D_EXT 0x20DB macro
753 #define GLX_TEXTURE_1D_EXT 0x20DB macro