Searched refs:GLX_TEXTURE_2D_EXT (Results 1 – 10 of 10) sorted by relevance
144 # define GLX_TEXTURE_2D_EXT 0x20DC macro
49 return GLX_TEXTURE_2D_EXT; in EGLTextureTargetToGLXTextureTarget()
1095 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()1104 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()1683 case GLX_TEXTURE_2D_EXT: in XMesaBindTexImage()
2026 case GLX_TEXTURE_2D_EXT: in Fake_glXCreatePixmap()2074 else if (target == GLX_TEXTURE_2D_EXT) { in Fake_glXCreatePixmap()
1168 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()1177 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()
1947 case GLX_TEXTURE_2D_EXT: in glXCreatePixmap()1995 else if (target == GLX_TEXTURE_2D_EXT) { in glXCreatePixmap()
166 case GLX_TEXTURE_2D_EXT: in determineTextureTarget()
381 #define GLX_TEXTURE_2D_EXT 0x20DC macro
389 #define GLX_TEXTURE_2D_EXT 0x20DC macro
754 #define GLX_TEXTURE_2D_EXT 0x20DC macro