Searched refs:GL_ANGLE_translated_shader_source (Results 1 – 11 of 11) sorted by relevance
7 GL_ANGLE_translated_shader_source
594 ; GL_ANGLE_translated_shader_source
2017 …{ "GL_ANGLE_translated_shader_source", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_translated_shader_source)…
914 #ifndef GL_ANGLE_translated_shader_source915 #define GL_ANGLE_translated_shader_source 1 macro
946 #ifndef GL_ANGLE_translated_shader_source947 #define GL_ANGLE_translated_shader_source 1 macro
927 #ifndef GL_ANGLE_translated_shader_source928 #define GL_ANGLE_translated_shader_source 1 macro
4296 #ifdef GL_ANGLE_translated_shader_source6706 #ifdef GL_ANGLE_translated_shader_source9968 #ifdef GL_ANGLE_translated_shader_source16382 #ifdef GL_ANGLE_translated_shader_source in glewContextInit()21407 #ifdef GL_ANGLE_translated_shader_source in glewIsSupported()
3310 #ifndef GL_ANGLE_translated_shader_source3311 #define GL_ANGLE_translated_shader_source 1 macro
172 #define GL_ANGLE_translated_shader_source 1 macro