/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.cpp | 23 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture() 28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() 33 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT() 38 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation() 43 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() 48 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() 53 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES() 58 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() 63 GL_APICALL void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES() 68 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture() [all …]
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D | BUILD.gn | 32 "GL_APICALL=", 51 "GLAPI=GL_APICALL", 56 defines += [ "GL_APICALL=__attribute__((no_sanitize(\"function\")))" ] 58 …defines += [ "GL_APICALL=__attribute__((visibility(\"protected\"))) __attribute__((no_sanitize(\"f… 60 defines += [ "GL_APICALL= " ]
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl3platform.h | 30 #ifndef GL_APICALL 31 #define GL_APICALL KHRONOS_APICALL macro
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/external/angle/include/GLES3/ |
D | gl3.h | 507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl31.h | 507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl32.h | 507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl3platform.h | 19 #ifndef GL_APICALL 20 #define GL_APICALL KHRONOS_APICALL macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl31.h | 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl32.h | 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl3platform.h | 30 #ifndef GL_APICALL 31 #define GL_APICALL KHRONOS_APICALL macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl2ext.h | 72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, … 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar… 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… 147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL… 148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const… 150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, G… 151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *lab… [all …]
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D | gl2platform.h | 30 #ifndef GL_APICALL 31 #define GL_APICALL KHRONOS_APICALL macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl2ext.h | 72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, … 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar… 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… 147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL… 148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const… 150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, G… 151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *lab… [all …]
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D | gl2platform.h | 30 #ifndef GL_APICALL 31 #define GL_APICALL KHRONOS_APICALL macro
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/external/angle/include/GLES2/ |
D | gl2.h | 507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl2ext.h | 53 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 124 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, … 125 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 126 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar… 127 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… 128 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL… 129 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 130 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const… 131 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, G… 132 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *lab… [all …]
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D | gl2ext_angle.h | 27 GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name); 44 GL_APICALL void GL_APIENTRY glProvokingVertexANGLE(GLenum mode); 53 GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components); 74 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m); 75 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode); 106 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId, 116 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId, 137 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId); 172 GL_APICALL void GL_APIENTRY glCopyTexture3DANGLE(GLuint sourceId, 182 GL_APICALL void GL_APIENTRY glCopySubTexture3DANGLE(GLuint sourceId, [all …]
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D | gl2platform.h | 19 #ifndef GL_APICALL 20 #define GL_APICALL KHRONOS_APICALL macro
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | portable_gl31.h | 30 #undef GL_APICALL 31 #define GL_APICALL __attribute__((weak_import)) KHRONOS_APICALL macro
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/external/skqp/third_party/angle2/ |
D | BUILD.gn | 44 "GL_APICALL=__attribute__((visibility(\"default\")))", 53 "GL_APICALL=",
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/external/swiftshader/tests/GLESUnitTests/ |
D | BUILD.gn | 40 "GL_APICALL=",
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