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Searched refs:GL_BGR10_A2_ANGLEX (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/common/
Dangleutils.h223 #define GL_BGR10_A2_ANGLEX 0x6AF9 macro
/external/angle/src/libANGLE/renderer/vulkan/mac/
DIOSurfaceSurfaceVkMac.mm46 {GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV, 4, GL_BGR10_A2_ANGLEX },
/external/angle/src/libANGLE/
Dformat_map_autogen.cpp45 return GL_BGR10_A2_ANGLEX; in GetSizedFormatInternal()
Dformatutils.cpp1020 …AddRGBAFormat(&map, GL_BGR10_A2_ANGLEX, true, 10, 10, 10, 2, 0, GL_BGRA_EXT, GL_UNSIGNED_IN… in BuildInternalFormatInfoMap()
/external/angle/src/libANGLE/renderer/
DFormat_table_autogen.cpp93 …{ FormatID::B10G10R10A2_UNORM, GL_BGR10_A2_ANGLEX, GL_BGR10_A2_ANGLEX, GenerateMip<B10G10R10A2>, N…
278 case GL_BGR10_A2_ANGLEX: in InternalFormatToID()
Dload_functions_table_autogen.cpp3278 case GL_BGR10_A2_ANGLEX: in GetLoadFunctionsMap()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table_autogen.cpp95 case GL_BGR10_A2_ANGLEX: in Get()
97 static constexpr Format info(GL_BGR10_A2_ANGLEX, in Get()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_table_autogen.cpp480 intendedGLFormat = GL_BGR10_A2_ANGLEX; in initialize()