Home
last modified time | relevance | path

Searched refs:GL_COMPLETION_STATUS (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp219 functions->getShaderiv(mShaderID, GL_COMPLETION_STATUS, &status); in peekCompletion()
Dfunctionsgl_enums.h1374 #define GL_COMPLETION_STATUS 0x91B1 macro
DProgramGL.cpp183 mFunctions->getProgramiv(mProgramID, GL_COMPLETION_STATUS, &completionStatus); in isLinking()