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Searched refs:GL_DEBUG_SEVERITY_LOW (Results 1 – 25 of 30) sorted by relevance

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/external/deqp/external/openglcts/modules/common/
DglcKHRDebugTests.cpp307 GL_DEBUG_SEVERITY_LOW /* severity */, 0 /* count */, 0 /* ids */, in iterate()
312 GL_DEBUG_SEVERITY_LOW /* severity */, 0 /* count */, 0 /* ids */, in iterate()
321 GL_DEBUG_SEVERITY_LOW /* severity */, -1 /* count */, ids /* ids */, in iterate()
334 GL_DEBUG_SEVERITY_LOW /* severity */, n_ids /* count */, ids /* ids */, in iterate()
374 0 /* id */, GL_DEBUG_SEVERITY_LOW /* severity */, length /* length */, in iterate()
379 GL_DEBUG_SEVERITY_LOW /* severity */, length /* length */, message /* message */); in iterate()
388 0 /* id */, GL_DEBUG_SEVERITY_LOW /* severity */, max_length + 1 /* length */, in iterate()
393 0 /* id */, GL_DEBUG_SEVERITY_LOW /* severity */, -1 /* length */, in iterate()
1467 GL_DEBUG_SEVERITY_LOW /* severity */, label_length /* length */, label); in iterate()
1501 GL_DEBUG_SEVERITY_LOW /* severity */, label_length /* length */, label); in iterate()
/external/angle/src/libANGLE/
DDebug.cpp26 case GL_DEBUG_SEVERITY_LOW: in GLSeverityToString()
428 c1.severity = GL_DEBUG_SEVERITY_LOW; in pushDefaultGroup()
DContext.cpp4114 ANGLE_PERF_WARNING(mState.getDebug(), GL_DEBUG_SEVERITY_LOW, in blitFramebuffer()
4184 ANGLE_PERF_WARNING(mState.getDebug(), GL_DEBUG_SEVERITY_LOW, in clear()
DvalidationES2.cpp2136 case GL_DEBUG_SEVERITY_LOW: in ValidDebugSeverity()
/external/angle/util/
Dshader_utils.cpp365 glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, nullptr, in EnableDebugCallback()
/external/angle/src/libANGLE/renderer/gl/
DRendererGL.cpp179 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, in RendererGL()
Dfunctionsgl_enums.h1114 #define GL_DEBUG_SEVERITY_LOW 0x9148 macro
DTextureGL.cpp427 ANGLE_PERF_WARNING(contextGL->getDebug(), GL_DEBUG_SEVERITY_LOW, in setSubImageRowByRowWorkaround()
/external/deqp/framework/opengl/
DgluStateReset.cpp600 gl.debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, DE_NULL, false); in resetStateES()
1197 gl.debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, DE_NULL, false); in resetStateGLCore()
DgluStrUtil.inl1621 case GL_DEBUG_SEVERITY_LOW: return "GL_DEBUG_SEVERITY_LOW";
/external/angle/src/common/
Dutilities.cpp1139 case GL_DEBUG_SEVERITY_LOW: in GetDebugMessageSeverityString()
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp421 contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in invalidateSub()
562 contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in clearImpl()
1307 ANGLE_PERF_WARNING(contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in blit()
DVertexArrayVk.cpp67 ANGLE_PERF_WARNING(contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, stream.str().c_str()); in WarnOnVertexFormatConversion()
DRendererVk.cpp517 ANGLE_PERF_WARNING(contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in CompressAndStorePipelineCacheVk()
2674 ANGLE_PERF_WARNING(contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in syncPipelineCacheVk()
Dvk_helpers.cpp1922 contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in growRenderArea()
1930 contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in growRenderArea()
5742 contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in invalidateSubresourceContent()
5761 contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in invalidateSubresourceStencilContent()
6281 ANGLE_PERF_WARNING(contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in flushStagedUpdates()
6632 ANGLE_PERF_WARNING(contextVk->getDebug(), GL_DEBUG_SEVERITY_LOW, in removeSupersededUpdates()
DContextVk.cpp959 ANGLE_PERF_WARNING(getDebug(), GL_DEBUG_SEVERITY_LOW, in setupIndexedDraw()
2830 ANGLE_PERF_WARNING(getDebug(), GL_DEBUG_SEVERITY_LOW, in drawElementsIndirect()
/external/mesa3d/src/mesa/main/
Ddebug_output.c135 GL_DEBUG_SEVERITY_LOW,
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1551 #define GL_DEBUG_SEVERITY_LOW 0x9148 macro
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp1279 case GL_DEBUG_SEVERITY_LOW: in debug_proc()
Dgl4cMultiBindTests.cpp134 case GL_DEBUG_SEVERITY_LOW: in debug_proc()
/external/deqp/modules/gles31/functional/
Des31fDebugTests.cpp108 GL_DEBUG_SEVERITY_LOW,
/external/angle/include/GLES3/
Dgl32.h1558 #define GL_DEBUG_SEVERITY_LOW 0x9148 macro
/external/mesa3d/include/GLES3/
Dgl32.h1577 #define GL_DEBUG_SEVERITY_LOW 0x9148 macro
/external/swiftshader/include/GL/
Dglcorearb.h2313 #define GL_DEBUG_SEVERITY_LOW 0x9148 macro
/external/mesa3d/include/GL/
Dglcorearb.h2276 #define GL_DEBUG_SEVERITY_LOW 0x9148 macro

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