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Searched refs:GL_DEBUG_SOURCE_SHADER_COMPILER (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1120 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/angle/src/common/
Dutilities.cpp1095 case GL_DEBUG_SOURCE_SHADER_COMPILER: in GetDebugMessageSourceString()
/external/mesa3d/src/mesa/main/
Ddebug_output.c116 GL_DEBUG_SOURCE_SHADER_COMPILER,
/external/deqp/framework/opengl/
DgluStrUtil.inl1588 case GL_DEBUG_SOURCE_SHADER_COMPILER: return "GL_DEBUG_SOURCE_SHADER_COMPILER";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl453 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp1228 case GL_DEBUG_SOURCE_SHADER_COMPILER: in debug_proc()
Dgl4cMultiBindTests.cpp83 case GL_DEBUG_SOURCE_SHADER_COMPILER: in debug_proc()
Dgl4cEnhancedLayoutsTests.cpp5010 case GL_DEBUG_SOURCE_SHADER_COMPILER: in debug_proc()
/external/deqp/modules/gles31/functional/
Des31fDebugTests.cpp442 …((id.source == GL_DEBUG_SOURCE_API || id.source == GL_DEBUG_SOURCE_SHADER_COMPILER) && id.type == … in verifyMessageCount()
/external/angle/include/GLES3/
Dgl32.h1529 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/mesa3d/include/GLES3/
Dgl32.h1548 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/angle/src/libANGLE/
DvalidationES2.cpp2095 case GL_DEBUG_SOURCE_SHADER_COMPILER: in ValidDebugSource()
/external/swiftshader/include/GL/
Dglcorearb.h2298 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
Dglext.h2245 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/mesa3d/include/GL/
Dglcorearb.h2261 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
Dglext.h2209 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h13643 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h2565 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 macro