Searched refs:GL_DEPTH_STENCIL_OES (Results 1 – 15 of 15) sorted by relevance
103 return format == GL_DEPTH_STENCIL_OES; in IsDepthTexture()108 return format == GL_DEPTH_STENCIL_OES; in IsStencilTexture()160 case GL_DEPTH_STENCIL_OES: // GL_OES_packed_depth_stencil (GL_DEPTH_STENCIL_OES) in ValidateTextureFormatType()223 case GL_DEPTH_STENCIL_OES: in ValidateTextureFormatType()269 case GL_DEPTH_STENCIL_OES: in ValidateTextureFormatType()
692 case GL_DEPTH_STENCIL_OES: in CompressedTexImage2D()4250 case GL_DEPTH_STENCIL_OES: in TexImage2D()
587 case GL_DEPTH_STENCIL_OES: in ValidateCopyFormats()938 case GL_DEPTH_STENCIL_OES: in ValidateTextureFormatType()1319 case GL_DEPTH_STENCIL_OES: // Cannot be read as one format. Handled separately. in ConvertReadFormatType()
3416 …ASSERT(format != GL_DEPTH_STENCIL_OES); // The blitter only handles reading either depth or stenc… in readPixels()
5709 case GL_DEPTH_STENCIL_OES: in TexImage3DOES()
224 checkTexImageFormatSupport(GL_DEPTH_STENCIL_OES, GL_UNSIGNED_INT_24_8_OES)); in TEST_P()896 !checkTexImageFormatSupport(GL_DEPTH_STENCIL_OES, GL_UNSIGNED_INT_24_8_OES)); in TEST_P()
487 case GL_DEPTH_STENCIL_OES: in ValidateES2CopyTexImageParameters()638 case GL_DEPTH_STENCIL_OES: in ValidateES2CopyTexImageParameters()1288 case GL_DEPTH_STENCIL_OES: in ValidateES2TexImageParametersBase()1383 case GL_DEPTH_STENCIL_OES: in ValidateES2TexImageParametersBase()
383 #define GL_DEPTH_STENCIL_OES 0x84F9 macro
372 #define GL_DEPTH_STENCIL_OES 0x84F9 macro
733 #define GL_DEPTH_STENCIL_OES 0x84F9 macro
438 #define GL_DEPTH_STENCIL_OES 0x84F9 macro
454 #define GL_DEPTH_STENCIL_OES 0x84F9 macro
435 #define GL_DEPTH_STENCIL_OES 0x84F9 macro
3138 #define GL_DEPTH_STENCIL_OES 0x84F9 macro