/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 563 GL_INCR, in init() 574 GL_INCR, in init() 585 GL_INCR, in init() 708 GL_INCR, in init() 719 GL_INCR, in init() 730 GL_INCR, in init()
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/external/angle/src/tests/gl_tests/ |
D | DepthStencilTest.cpp | 435 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in TEST_P() 450 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in TEST_P() 508 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in TEST_P()
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/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 163 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in draw()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 625 GL_INCR, in init() 636 GL_INCR, in init() 647 GL_INCR, in init() 770 GL_INCR, in init() 781 GL_INCR, in init() 792 GL_INCR, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 746 GL_INCR, in randomDepthStencilState() 808 { "incr", GL_INCR }, in init() 827 { rr::FACETYPE_BACK, GL_DECR, GL_INCR, GL_INVERT, 4, ~0u, ~0u, -0.7f }, in init() 828 { rr::FACETYPE_FRONT, GL_DECR, GL_INCR, GL_INVERT, 2, ~0u, ~0u, 0.0f }, in init() 829 { rr::FACETYPE_BACK, GL_DECR, GL_INCR, GL_INVERT, 1, ~0u, ~0u, 0.2f }, in init() 987 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init() 996 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init() 1055 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init() 1063 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init() 1113 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init() [all …]
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D | es3fStencilTests.cpp | 452 …dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR, GL_KEEP, GL_KEEP)… in init() 541 ….push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init() 542 ….push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init() 552 …push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init() 553 …push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init()
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D | es3fFboStencilbufferTests.cpp | 109 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in render() 206 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in render()
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D | es3fFboMultisampleTests.cpp | 148 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 746 GL_INCR, in randomDepthStencilState() 808 { "incr", GL_INCR }, in init() 827 { rr::FACETYPE_BACK, GL_DECR, GL_INCR, GL_INVERT, 4, ~0u, ~0u, -0.7f }, in init() 828 { rr::FACETYPE_FRONT, GL_DECR, GL_INCR, GL_INVERT, 2, ~0u, ~0u, 0.0f }, in init() 829 { rr::FACETYPE_BACK, GL_DECR, GL_INCR, GL_INVERT, 1, ~0u, ~0u, 0.2f }, in init() 987 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init() 996 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init() 1055 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init() 1063 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init() 1113 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init() [all …]
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D | es2fStencilTests.cpp | 449 …dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR, GL_KEEP, GL_KEEP)… in init() 538 ….push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init() 539 ….push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init() 549 …push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init() 550 …push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INCR)); in init()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_state.c | 106 case GL_INCR: in intel_translate_stencil_op()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_state.c | 100 case GL_INCR: in intel_translate_stencil_op()
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D | i830_state.c | 116 case GL_INCR: in i830StencilOpSeparate() 144 case GL_INCR: in i830StencilOpSeparate() 172 case GL_INCR: in i830StencilOpSeparate()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 140 case GL_INCR: in nvgl_stencil_op()
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D | nv04_state_raster.c | 70 case GL_INCR: in get_stencil_op()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_depth.c | 81 case GL_INCR: in gl_stencil_op_to_pipe()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 240 case GL_INCR: return rr::STENCILOP_INCR; in mapGLStencilOp()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 89 GL_INCR, in computeRandomRenderState()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 149 case GL_INCR: in apply_stencil_op()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 790 gl.stencilOp(GL_ZERO, GL_INCR, GL_INCR); in renderToTextures() 831 gl.stencilOp(GL_ZERO, GL_INCR, GL_INCR); in renderToTextures()
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/external/mesa3d/src/mesa/main/ |
D | stencil.c | 65 case GL_INCR: in validate_stencil_op()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 653 case GL_INCR: return sw::OPERATION_INCRSAT; in ConvertStencilOp()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 173 case GL_INCR: in ConvertStencilOp()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 612 gl.stencilOp(GL_KEEP, GL_INCR, GL_INCR); in drawGLES2()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 1257 case GL_INCR: in radeonStencilOpSeparate() 1284 case GL_INCR: in radeonStencilOpSeparate() 1311 case GL_INCR: in radeonStencilOpSeparate()
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