Searched refs:GL_IS_PER_PATCH (Results 1 – 15 of 15) sorted by relevance
518 GL_IS_PER_PATCH }; in Run()532 GL_IS_PER_PATCH, in Run()638 GL_IS_PER_PATCH }; in Run()753 GL_IS_PER_PATCH, in Run()806 GL_IS_PER_PATCH, in Run()874 GL_IS_PER_PATCH }; in Run()950 GL_IS_PER_PATCH, in Run()1052 GL_IS_PER_PATCH }; in Run()1163 GL_IS_PER_PATCH, in Run()1225 GL_IS_PER_PATCH, in Run()[all …]
1185 #define GL_IS_PER_PATCH 0x92E7 macro
1563 case GL_IS_PER_PATCH: in _mesa_program_resource_prop()
1543 case GL_IS_PER_PATCH: return "GL_IS_PER_PATCH";
1670 #define GL_IS_PER_PATCH 0x92E7 macro
2342 { GL_IS_PER_PATCH, &perPatchValidator }, in iterate()
7199 const deUint32 props[1] = { GL_IS_PER_PATCH }; in iterate()
1647 #define GL_IS_PER_PATCH 0x92E7 macro
1666 #define GL_IS_PER_PATCH 0x92E7 macro
2483 #define GL_IS_PER_PATCH 0x92E7 macro
2430 #define GL_IS_PER_PATCH 0x92E7 macro
2446 #define GL_IS_PER_PATCH 0x92E7 macro
2394 #define GL_IS_PER_PATCH 0x92E7 macro
5933 #define GL_IS_PER_PATCH 0x92E7 macro
6394 #define GL_IS_PER_PATCH 0x92E7 macro