/external/deqp/modules/gles2/ |
D | tes2CapabilityTests.cpp | 87 …m_vectors", "Number of vertex uniform vectors supported", GL_MAX_VERTEX_UNIFORM_VECTORS }, in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 96 …{ "max_vertex_uniform_vectors", GL_MAX_VERTEX_UNIFORM_VECTORS, 256, 0, "gl_MaxVertex… in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 207 LIMIT_CASE(max_vertex_uniform_vectors, GL_MAX_VERTEX_UNIFORM_VECTORS, GLint, 128); in init()
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D | es2fShaderBuiltinVarTests.cpp | 705 { "max_vertex_uniform_vectors", "gl_MaxVertexUniformVectors", GL_MAX_VERTEX_UNIFORM_VECTORS }, in init()
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D | es2fIntegerStateQueryTests.cpp | 2077 … "MAX_VERTEX_UNIFORM_VECTORS has a minimum value of 128", GL_MAX_VERTEX_UNIFORM_VECTORS, 128… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 320 { "gl_MaxVertexUniformVectors", getInteger<GL_MAX_VERTEX_UNIFORM_VECTORS> }, in init()
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D | es31fIntegerStateQueryTests.cpp | 861 …ifierSuffix).c_str(), "Test MAX_VERTEX_UNIFORM_VECTORS", GL_MAX_VERTEX_UNIFORM_VECTORS, GL_… in init()
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/external/angle/src/tests/perf_tests/ |
D | UniformsPerf.cpp | 188 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &maxVertexUniformVectors); in initializeBenchmark()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 476 …LIMIT_CASE(max_vertex_uniform_vectors, GL_MAX_VERTEX_UNIFORM_VECTORS, GLint, minVertexUniformC… in init()
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D | es3fShaderBuiltinVarTests.cpp | 1121 …_uniform_vectors", "gl_MaxVertexUniformVectors", getInteger<GL_MAX_VERTEX_UNIFORM_VECTORS> }, in init()
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/external/angle/src/tests/egl_tests/ |
D | EGLPrintEGLinfoTest.cpp | 157 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_UNIFORM_VECTORS, stream); in LogGles2Capabilities()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FeatureSupportGL.md | 48 |GL_MAX_VERTEX_UNIFORM_VECTORS GL_MAX_FRAGMENT_UNIFORM_VECTORS|4.1|[GL_ARB_ES2_compatibility](https…
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D | functionsgl_enums.h | 934 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | renderergl_utils.cpp | 902 caps->maxVertexUniformVectors = QuerySingleGLInt(functions, GL_MAX_VERTEX_UNIFORM_VECTORS); in GenerateCaps()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 106 case GL_MAX_VERTEX_UNIFORM_VECTORS: return "GL_MAX_VERTEX_UNIFORM_VECTORS"; 1190 case GL_MAX_VERTEX_UNIFORM_VECTORS: return "GL_MAX_VERTEX_UNIFORM_VECTORS";
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/angle/include/GLES2/ |
D | gl2.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1963 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = MAX_VERTEX_UNIFORM_VECTORS; return true; in getIntegerv() 2538 case GL_MAX_VERTEX_UNIFORM_VECTORS: in getQueryParameterInfo()
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/external/angle/src/tests/gl_tests/ |
D | GLSLTest.cpp | 2293 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &maxUniforms); in TEST_P() 2310 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &maxUniforms); in TEST_P() 2325 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &maxUniforms); in TEST_P()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/angle/include/GLES3/ |
D | gl3.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/mesa3d/src/mesa/main/ |
D | get.c | 1112 case GL_MAX_VERTEX_UNIFORM_VECTORS: in find_custom_value()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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