Searched refs:GL_MIN_SAMPLE_SHADING_VALUE (Results 1 – 15 of 15) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fSampleShadingTests.cpp | 145 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, m_verifier); in iterate() 153 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, m_verifier); in iterate() 156 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, m_verifier); in iterate() 159 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.5, m_verifier); in iterate() 174 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, value, m_verifier); in iterate() 215 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 218 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 221 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 224 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() 227 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() [all …]
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/external/angle/src/tests/egl_tests/ |
D | EGLPrintEGLinfoTest.cpp | 302 QUERY_AND_LOG_CAPABILITY(GL_MIN_SAMPLE_SHADING_VALUE, stream); in LogGles32Capabilities()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 892 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1235 case GL_MIN_SAMPLE_SHADING_VALUE: return "GL_MIN_SAMPLE_SHADING_VALUE";
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1017 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/angle/src/libANGLE/ |
D | State.cpp | 2525 case GL_MIN_SAMPLE_SHADING_VALUE: in getFloatv()
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D | queryutils.cpp | 3817 case GL_MIN_SAMPLE_SHADING_VALUE: in GetQueryParameterInfo()
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/external/angle/include/GLES3/ |
D | gl32.h | 1607 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1626 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1725 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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D | glext.h | 1672 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1688 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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D | glext.h | 1636 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 2394 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/libepoxy/prebuilt-intermediates/include/epoxy/ |
D | gl_generated.h | 4813 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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