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Searched refs:GL_MIN_SAMPLE_SHADING_VALUE (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSampleShadingTests.cpp145 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, m_verifier); in iterate()
153 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, m_verifier); in iterate()
156 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, m_verifier); in iterate()
159 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.5, m_verifier); in iterate()
174 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, value, m_verifier); in iterate()
215 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate()
218 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate()
221 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate()
224 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate()
227 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate()
[all …]
/external/angle/src/tests/egl_tests/
DEGLPrintEGLinfoTest.cpp302 QUERY_AND_LOG_CAPABILITY(GL_MIN_SAMPLE_SHADING_VALUE, stream); in LogGles32Capabilities()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h892 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl1235 case GL_MIN_SAMPLE_SHADING_VALUE: return "GL_MIN_SAMPLE_SHADING_VALUE";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1017 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/angle/src/libANGLE/
DState.cpp2525 case GL_MIN_SAMPLE_SHADING_VALUE: in getFloatv()
Dqueryutils.cpp3817 case GL_MIN_SAMPLE_SHADING_VALUE: in GetQueryParameterInfo()
/external/angle/include/GLES3/
Dgl32.h1607 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/mesa3d/include/GLES3/
Dgl32.h1626 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/swiftshader/include/GL/
Dglcorearb.h1725 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
Dglext.h1672 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/mesa3d/include/GL/
Dglcorearb.h1688 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
Dglext.h1636 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h2394 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h4813 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro