/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec.c | 235 case GL_PATCHES: in vbo_merge_draws() 297 case GL_PATCHES: in vbo_copy_vertices()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTessellationTests.cpp | 176 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage() 217 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage() 275 ctx.glDrawArrays(GL_PATCHES, 0, 3); in tessellation_not_active() 325 ctx.glDrawArrays(GL_PATCHES, 0, 3); in invalid_program_state()
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D | es31fTessellationGeometryInteractionTests.cpp | 305 gl.drawArrays(GL_PATCHES, 0, 4); in iterate() 599 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices); in iterate() 1066 gl.drawArrays(GL_PATCHES, 0, 4); in renderWithFeedback() 1153 gl.drawArrays(GL_PATCHES, 0, 4); in renderWithoutFeedback() 1859 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo() 2490 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo() 2931 gl.drawArrays(GL_PATCHES, 0, 3); in iterate()
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D | es31fPrimitiveBoundingBoxTests.cpp | 1306 …gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize… in renderTestPattern() 1826 …gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_LINES), 0, m_patternSide * m_patternSi… in renderTestPattern() 2819 …gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_POINTS), 0, m_numStripes * m_numStripe… in renderTestPattern() 3889 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6); in iterate() 4456 gl.drawArrays(GL_PATCHES, objectVertexStartNdx, objectVertexLength); in renderTo() 4752 gl.drawArrays(GL_PATCHES, 0, m_numVertices); in iterate()
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/external/mesa3d/src/mesa/main/ |
D | draw_validate.c | 377 if (mode == GL_PATCHES) in _mesa_is_valid_prim_mode() 504 if (mode != GL_PATCHES) { in _mesa_valid_prim_mode() 511 if (mode == GL_PATCHES) { in _mesa_valid_prim_mode()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 273 drawMode = GL_PATCHES; in iterate()
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D | glcExtTokens.cpp | 74 PATCHES = GL_PATCHES; in init()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 209 gl.drawArrays(GL_PATCHES, 0, 1); in iterate()
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D | esextcTessellationShaderMaxPatchVertices.cpp | 834 gl.drawArrays(GL_PATCHES, 0, m_gl_max_patch_vertices); in iterate()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_draw.c | 105 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES); in translate_prim()
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/external/deqp/modules/gles31/stress/ |
D | es31sTessellationGeometryInteractionTests.cpp | 363 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw.c | 123 if (prim->mode == GL_PATCHES) { in gen6_set_prim() 132 if (prim->mode == GL_PATCHES) in gen6_set_prim()
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 211 case PRIMITIVETYPE_PATCHES: return GL_PATCHES; in getPrimitiveGLType()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cCullDistanceTests.cpp | 603 GL_PATCHES, /* draw_call_mode */ in iterate() 631 GL_PATCHES, /* draw_call_mode */ in iterate() 2256 mode = GL_PATCHES; in executeRenderTest()
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D | gl3cTransformFeedbackTests.cpp | 1387 GL_PATCHES }; in testInstanced() 1507 gl.drawArrays(GL_PATCHES, 0, 2); in testInstanced() 1554 …gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_0, more_than_max_v… in testInstanced() 1584 gl.drawTransformFeedbackInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 1); in testInstanced() 1593 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 0, 1); in testInstanced() 1610 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_1, 0, 1); in testInstanced()
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D | gl4cEnhancedLayoutsTests.cpp | 5652 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test() 6473 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test() 12648 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test() 12652 gl.drawArraysInstanced(GL_PATCHES, 0 /* first */, 1 /* count */, m_n_instances); in test() 12656 gl.drawElements(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL); in test() 12660 gl.drawElementsBaseVertex(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_base_vertex); in test() 12664 gl.drawElementsInstanced(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances); in test() 12668 …gl.drawElementsInstancedBaseInstance(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_ins… in test() 12673 …gl.drawElementsInstancedBaseVertex(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_insta… in test() 12678 …gl.drawElementsInstancedBaseVertexBaseInstance(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NUL… in test() [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 1811 glDrawArrays(GL_PATCHES, 0, 1); in Write() 2056 glDrawArrays(GL_PATCHES, 0, 1); in Read() 4015 glDrawArrays(GL_PATCHES, 0, 1); in Write() 4105 glDrawArrays(GL_PATCHES, 0, 1); in Write() 4498 glDrawArrays(GL_PATCHES, 0, 1); in Atomic() 5746 glDrawElementsInstancedBaseVertex(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1, 0); in Run() 5747 glDrawElementsInstanced(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1); in Run() 9587 primitive_mode = GL_PATCHES; in testShaderStage() 9593 primitive_mode = GL_PATCHES; in testShaderStage()
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D | gl4cStencilTexturingTests.cpp | 766 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in draw()
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D | gl4cGlSpirvTests.cpp | 387 gl.drawArrays(GL_PATCHES, 0, 3); in iterate() 2827 gl.drawArrays(GL_PATCHES, 0, 3); in validTesselationGeometryFunc()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 894 #define GL_PATCHES 0x000E macro
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 1384 gl.drawArrays(GL_PATCHES, 0, 3*numValues); in execute() 1509 gl.drawArrays(GL_PATCHES, 0, alignedValues); in execute()
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/external/deqp-deps/amber/docs/ |
D | vk_script.md | 392 * `GL_PATCHES`
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 3843 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 4757 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 7039 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 7491 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 8846 gl.drawArrays(GL_PATCHES, 0, 1); in execute() 9359 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
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/external/deqp/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsTestsUtils.cpp | 1200 gl.drawArrays(GL_PATCHES, 0, 2 * width); in makeTessellationEvaluationFrameBufferTest() 1615 drawType = GL_PATCHES; in allStages()
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/external/angle/src/tests/test_utils/ |
D | ANGLETest.cpp | 933 GLenum drawMode = (useTessellationPatches) ? GL_PATCHES : GL_TRIANGLES; in drawQuad()
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