Searched refs:GL_PROGRAM (Results 1 – 17 of 17) sorted by relevance
155 case GL_PROGRAM: in get_label_pointer()
1238 #define GL_PROGRAM 0x82E2 macro
789 glState->setObjectDirty(GL_PROGRAM); in initializeRendererProgram()
3405 case GL_PROGRAM: in syncDirtyObject()3430 case GL_PROGRAM: in setObjectDirty()
1071 case GL_PROGRAM: in getLabeledObject()7659 mState.setObjectDirty(GL_PROGRAM); in uniformBlockBinding()
2355 case GL_PROGRAM: in ValidateObjectIdentifierAndName()
1710 case GL_PROGRAM: in iterate()1783 case GL_PROGRAM: gl.deleteProgram(object); break; in iterate()3242 { GL_PROGRAM, "program", "Debug label on a program object" }, in init()
687 { GL_PROGRAM, createProgram, deleteProgram, "Program" }, in iterate()
640 #define GL_PROGRAM 0x82E2 macro
1547 #define GL_PROGRAM 0x82E2 macro
1566 #define GL_PROGRAM 0x82E2 macro
2322 #define GL_PROGRAM 0x82E2 macro
2269 #define GL_PROGRAM 0x82E2 macro
2285 #define GL_PROGRAM 0x82E2 macro
2233 #define GL_PROGRAM 0x82E2 macro
13661 #define GL_PROGRAM 0x82E2 macro
2788 #define GL_PROGRAM 0x82E2 macro