Searched refs:GL_QUERY_RESULT_AVAILABLE_ANGLE (Results 1 – 2 of 2) sorted by relevance
380 glGetQueryObjectivANGLE(queries[N-1], GL_QUERY_RESULT_AVAILABLE_ANGLE, &available);427 glGetQueryObjectivANGLE(queries[N], GL_QUERY_RESULT_AVAILABLE_ANGLE, &available);
3276 #define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 macro