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Searched refs:GL_R8 (Results 1 – 25 of 124) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp207 static const _out_ch_desc unorm8_zero = { GL_R8, data_unorm8_zero };
208 static const _out_ch_desc unorm8_one = { GL_R8, data_unorm8_one };
231 GL_R8,
236 { GL_R8, DE_NULL },
288 { GL_R8, DE_NULL },
289 { GL_R8, DE_NULL },
340 { GL_R8, DE_NULL },
341 { GL_R8, DE_NULL },
342 { GL_R8, DE_NULL },
353 { GL_R8, DE_NULL },
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Dgl4cDirectStateAccessBuffersTests.cpp961 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, referen… in iterate()
966 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, referenc… in iterate()
2654 m_pClearNamedBufferData(not_a_buffer_name, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData()
2664 GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I, in TestErrorsOfClearNamedBufferData()
2697 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData()
2713 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData()
2730 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData()
2761 m_pClearNamedBufferData(buffer, GL_R8, invalid_format, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData()
2791 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, invalid_type, &dummy_data); in TestErrorsOfClearNamedBufferData()
2887 …m_pClearNamedBufferSubData(not_a_buffer_name, GL_R8, 0, sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_B… in TestErrorsOfClearNamedBufferSubData()
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Dgl4cDirectStateAccessTexturesTests.cpp367 return GL_R8; in InternalFormat()
7239 …gl.texImage1D(GL_TEXTURE_1D, 0, GL_R8, s_texture_width, 0, GL_RED, GL_UNSIGNED_BYTE, s_texture_dat… in iterate()
7618 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_B… in CreateTextures()
7630 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_B… in CreateTextures()
7642 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_B… in CreateTextures()
7654 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_B… in CreateTextures()
9015 gl.textureStorage2DMultisample(m_to_2D_ms_immutable, 1, GL_R8, 16, 16, false); in Prepare()
9026 gl.textureStorage3DMultisample(m_to_3D_ms_immutable, 1, GL_R8, 16, 16, 16, false); in Prepare()
9037 static const glw::GLenum all_internal_formats[] = { GL_R8, in Prepare()
9161 gl.getInternalformativ(GL_RENDERBUFFER, GL_R8, GL_SAMPLES, 1, &m_max_samples); in Prepare()
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Dgl4cSparseTexture2Tests.cpp348 mStandardVirtualPageSizesTable[GL_R8] = PageSizeStruct(256, 256, 1); in init()
460 mSupportedInternalFormats.push_back(GL_R8); in init()
584 if (format == GL_R8) in createShaderTokens()
1249 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyTextureData()
1819 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyTextureDataExtended()
1961 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyAtomicOperations()
2822 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyLookupTextureData()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampTests.cpp118 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init()
126 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
237 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
245 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
DesextcTextureBorderClampSamplingTextureGroup.cpp93 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init()
101 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
213 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
221 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp3448 { "r8", GL_R8, }, in init()
3517 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_4_8", "", GL_R8, 4, 8, 4, 8)… in init()
3518 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_1", "", GL_R8, 63, 30, 1, 1… in init()
3519 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_2", "", GL_R8, 63, 30, 1, 2… in init()
3520 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_4", "", GL_R8, 63, 30, 1, 4… in init()
3521 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_8", "", GL_R8, 63, 30, 1, 8… in init()
3535 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_4_8", "", GL_R8, 4, 3, 8)… in init()
3536 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_1", "", GL_R8, 63, 1, 1… in init()
3537 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_2", "", GL_R8, 63, 1, 2… in init()
3538 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_4", "", GL_R8, 63, 1, 4… in init()
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Des3fRboStateQueryTests.cpp182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test()
224 { GL_R8, 8, 0, 0, 0 }, in test()
Des3fFboTestCase.cpp181 case GL_R8: in isRequiredFormat()
304 case GL_R8: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp180 { "r8", GL_R8, false }, in init()
/external/mesa3d/src/mesa/main/
Dshaderimage.c139 case GL_R8: in _mesa_get_shader_image_format()
401 case GL_R8: in _mesa_is_shader_image_format_supported()
429 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit()
785 set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); in bind_image_textures()
Dglformats.c665 case GL_R8: in _mesa_is_enum_format_unorm()
1014 case GL_R8: in _mesa_is_color_format()
1706 return GL_R8; in _mesa_get_nongeneric_internalformat()
2594 case GL_R8: in _mesa_base_tex_format()
2690 return GL_R8; in gles_effective_internal_format_for_format_and_type()
3265 if (internalFormat == GL_R8 || in _mesa_gles_error_check_format_and_type()
3853 case GL_R8: in _mesa_is_es3_color_renderable()
3916 case GL_R8: in _mesa_is_es3_texture_filterable()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp364 case GL_R8: in IsSizedInternalFormat()
1058 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_R8) in ValidateTextureFormatType()
1340 case GL_R8: in IsColorRenderable()
1421 case GL_R8: in IsDepthRenderable()
1487 case GL_R8: in IsStencilRenderable()
1581 case GL_R8: return 0; in GetAlphaSize()
1630 case GL_R8: return 8; in GetRedSize()
1679 case GL_R8: return 0; in GetGreenSize()
1728 case GL_R8: return 0; in GetBlueSize()
1810 case GL_R8: in GetColorComponentType()
DFramebuffer.cpp536 case GL_R8: return GL_RED; in getImplementationColorReadFormat()
597 case GL_R8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp97 static const glw::GLenum WriteMasksFormats[] = { GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, in iterate()
327 case GL_R8: in NumComponents()
366 case GL_R8: in ReadableType()
DesextcDrawBuffersIndexedBlending.cpp96 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGBA8, in iterate()
335 case GL_R8: in NumComponents()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp101 { "r8", GL_R8, }, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp187 case GL_R8: in isRequiredFormat()
324 case GL_R8: in getMinimumSampleCount()
/external/angle/src/libANGLE/renderer/gl/egl/
DDmaBufImageSiblingEGL.cpp42 return GL_R8; in FourCCFormatToGLInternalFormat()
/external/angle/src/libANGLE/
Dformat_map_autogen.cpp371 return GL_R8; in GetSizedFormatInternal()
1019 case GL_R8: in ValidES3FormatCombination()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp123 const glw::GLenum internalformat_list[] = { GL_R8, in iterate()
790 …const glw::GLenum internalformat_list[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL… in iterate()
1210 …const glw::GLenum color_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8,… in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferParamValueIntToFloatConversion.cpp113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id); in initTest()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp211 case FMT_CASE(R, UNORM_INT8): return GL_R8; in getInternalFormat()
540 case GL_R8: return TextureFormat(TextureFormat::R, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
561 case GL_R8: in isGLInternalColorFormatFilterable()
1142 case GL_R8: in getRenderableBitsES3()
/external/angle/src/tests/gl_tests/
DTextureMultisampleTest.cpp283 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamplesR8); in TEST_P()
337 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); in TEST_P()
553 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); in TEST_P()

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