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Searched refs:GL_R8I (Results 1 – 25 of 96) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp366 case GL_R8I: in IsSizedInternalFormat()
1070 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_R8I) in ValidateTextureFormatType()
1354 case GL_R8I: in IsColorRenderable()
1423 case GL_R8I: in IsDepthRenderable()
1489 case GL_R8I: in IsStencilRenderable()
1595 case GL_R8I: return 0; in GetAlphaSize()
1644 case GL_R8I: return 8; in GetRedSize()
1693 case GL_R8I: return 0; in GetGreenSize()
1742 case GL_R8I: return 0; in GetBlueSize()
1841 case GL_R8I: in GetColorComponentType()
DFramebuffer.cpp538 case GL_R8I: return GL_RED_INTEGER; in getImplementationColorReadFormat()
599 case GL_R8I: return GL_INT; in getImplementationColorReadType()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp98 GL_RGB5_A1, GL_RGBA8, GL_R8I, GL_R8UI, GL_R16I, in iterate()
328 case GL_R8I: in NumComponents()
376 case GL_R8I: in ReadableType()
DesextcDrawBuffersIndexedBlending.cpp336 case GL_R8I: in NumComponents()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp102 { "r8i", GL_R8I, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp183 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test()
234 { GL_R8I, 8, 0, 0, 0 }, in test()
Des3fFboTestCase.cpp182 case GL_R8I: in isRequiredFormat()
305 case GL_R8I: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp190 { "r8i", GL_R8I, true }, in init()
Des3fFboCompletenessTests.cpp51 GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI,
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp188 case GL_R8I: in isRequiredFormat()
325 case GL_R8I: in getMinimumSampleCount()
Des31fShaderTextureSizeTests.cpp398 case TEXTURE_INT_2D: return GL_R8I; in getTextureGLInternalFormat()
399 case TEXTURE_INT_2D_ARRAY: return GL_R8I; in getTextureGLInternalFormat()
Des31fTextureFormatTests.cpp513 { "r8i", GL_R8I, }, in init()
562 { "r8i", GL_R8I, }, in init()
/external/angle/src/libANGLE/
Dformat_map_autogen.cpp383 return GL_R8I; in GetSizedFormatInternal()
1051 case GL_R8I: in ValidES3FormatCombination()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp191 static const _out_ch_desc sint8_zero = { GL_R8I, data_sint8_zero };
192 static const _out_ch_desc sint8_one = { GL_R8I, data_sint8_one };
738 GL_R8I,
743 { GL_R8I, src_data_r8i },
821 { GL_R8I, src_data_rg8i + 0 },
822 { GL_R8I, src_data_rg8i + 1 },
899 { GL_R8I, src_data_rgb8i + 0 },
900 { GL_R8I, src_data_rgb8i + 1 },
901 { GL_R8I, src_data_rgb8i + 2 },
977 { GL_R8I, src_data_rgba8i + 0 },
[all …]
/external/mesa3d/src/mesa/main/
Dshaderimage.c118 case GL_R8I: in _mesa_get_shader_image_format()
398 case GL_R8I: in _mesa_is_shader_image_format_supported()
Dglformats.c817 case GL_R8I: in _mesa_is_enum_format_signed_int()
1204 case GL_R8I: in _mesa_is_color_format()
2585 case GL_R8I: in _mesa_base_tex_format()
3339 if (internalFormat != GL_R8I) in _mesa_gles_error_check_format_and_type()
3870 case GL_R8I: in _mesa_is_es3_color_renderable()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp127 GL_R8I, in iterate()
790 …glw::GLenum internalformat_list[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; in iterate()
1210 …::GLenum color_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; in iterate()
Des31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp48 … color_renderable_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I };
73 GL_R8I,
/external/deqp/framework/opengl/
DgluTextureUtil.cpp212 case FMT_CASE(R, SIGNED_INT8): return GL_R8I; in getInternalFormat()
541 case GL_R8I: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
590 case GL_R8I: in isGLInternalColorFormatFilterable()
1143 case GL_R8I: in getRenderableBitsES3()
/external/angle/src/tests/gl_tests/
DBlendIntegerTest.cpp206 runTest<GL_R8I, 1, true>(); in TEST_P()
DCopyTexture3DTest.cpp124 case GL_R8I: in testCopy()
872 testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, false, false, GLColor(127, 0, 0, 1)); in testIntFormats()
873 testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, true, false, GLColor(115, 0, 0, 1)); in testIntFormats()
874 testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, false, true, GLColor(127, 0, 0, 1)); in testIntFormats()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c912 { GL_R8I, GL_RED_INTEGER_EXT, 0},
1287 internalFormat == GL_R8I || in st_ChooseTextureFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp91 case GL_R8I: return GL_RED; in GetBaseInternalFormat()
237 case GL_BYTE: return GL_R8I; in GetSizedInternalFormat()
329 case GL_R8I: return sw::FORMAT_R8I; in SelectInternalFormat()
1557 ASSERT_OR_RETURN(internalformat == GL_R8I && getExternalFormat() == sw::FORMAT_R8I); in loadImageData()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferParameters.cpp67 m_internal_formats[GL_R8I] = sizeof(glw::GLbyte) * 1 /* components */; in initTest()
/external/virglrenderer/src/
Dvrend_formats.c146 { VIRGL_FORMAT_R8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, NO_SWIZZLE },
178 { VIRGL_FORMAT_L8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, RRR1_SWIZZLE },

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