/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 366 case GL_R8I: in IsSizedInternalFormat() 1070 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_R8I) in ValidateTextureFormatType() 1354 case GL_R8I: in IsColorRenderable() 1423 case GL_R8I: in IsDepthRenderable() 1489 case GL_R8I: in IsStencilRenderable() 1595 case GL_R8I: return 0; in GetAlphaSize() 1644 case GL_R8I: return 8; in GetRedSize() 1693 case GL_R8I: return 0; in GetGreenSize() 1742 case GL_R8I: return 0; in GetBlueSize() 1841 case GL_R8I: in GetColorComponentType()
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D | Framebuffer.cpp | 538 case GL_R8I: return GL_RED_INTEGER; in getImplementationColorReadFormat() 599 case GL_R8I: return GL_INT; in getImplementationColorReadType()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 98 GL_RGB5_A1, GL_RGBA8, GL_R8I, GL_R8UI, GL_R16I, in iterate() 328 case GL_R8I: in NumComponents() 376 case GL_R8I: in ReadableType()
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D | esextcDrawBuffersIndexedBlending.cpp | 336 case GL_R8I: in NumComponents()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 102 { "r8i", GL_R8I, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 183 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test() 234 { GL_R8I, 8, 0, 0, 0 }, in test()
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D | es3fFboTestCase.cpp | 182 case GL_R8I: in isRequiredFormat() 305 case GL_R8I: in getMinimumSampleCount()
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D | es3fInternalFormatQueryTests.cpp | 190 { "r8i", GL_R8I, true }, in init()
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D | es3fFboCompletenessTests.cpp | 51 GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI,
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 188 case GL_R8I: in isRequiredFormat() 325 case GL_R8I: in getMinimumSampleCount()
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D | es31fShaderTextureSizeTests.cpp | 398 case TEXTURE_INT_2D: return GL_R8I; in getTextureGLInternalFormat() 399 case TEXTURE_INT_2D_ARRAY: return GL_R8I; in getTextureGLInternalFormat()
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D | es31fTextureFormatTests.cpp | 513 { "r8i", GL_R8I, }, in init() 562 { "r8i", GL_R8I, }, in init()
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/external/angle/src/libANGLE/ |
D | format_map_autogen.cpp | 383 return GL_R8I; in GetSizedFormatInternal() 1051 case GL_R8I: in ValidES3FormatCombination()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTextureSwizzleTests.cpp | 191 static const _out_ch_desc sint8_zero = { GL_R8I, data_sint8_zero }; 192 static const _out_ch_desc sint8_one = { GL_R8I, data_sint8_one }; 738 GL_R8I, 743 { GL_R8I, src_data_r8i }, 821 { GL_R8I, src_data_rg8i + 0 }, 822 { GL_R8I, src_data_rg8i + 1 }, 899 { GL_R8I, src_data_rgb8i + 0 }, 900 { GL_R8I, src_data_rgb8i + 1 }, 901 { GL_R8I, src_data_rgb8i + 2 }, 977 { GL_R8I, src_data_rgba8i + 0 }, [all …]
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 118 case GL_R8I: in _mesa_get_shader_image_format() 398 case GL_R8I: in _mesa_is_shader_image_format_supported()
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D | glformats.c | 817 case GL_R8I: in _mesa_is_enum_format_signed_int() 1204 case GL_R8I: in _mesa_is_color_format() 2585 case GL_R8I: in _mesa_base_tex_format() 3339 if (internalFormat != GL_R8I) in _mesa_gles_error_check_format_and_type() 3870 case GL_R8I: in _mesa_is_es3_color_renderable()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 127 GL_R8I, in iterate() 790 …glw::GLenum internalformat_list[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; in iterate() 1210 …::GLenum color_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; in iterate()
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D | es31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp | 48 … color_renderable_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; 73 GL_R8I,
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 212 case FMT_CASE(R, SIGNED_INT8): return GL_R8I; in getInternalFormat() 541 case GL_R8I: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT8); in mapGLInternalFormat() 590 case GL_R8I: in isGLInternalColorFormatFilterable() 1143 case GL_R8I: in getRenderableBitsES3()
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/external/angle/src/tests/gl_tests/ |
D | BlendIntegerTest.cpp | 206 runTest<GL_R8I, 1, true>(); in TEST_P()
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D | CopyTexture3DTest.cpp | 124 case GL_R8I: in testCopy() 872 testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, false, false, GLColor(127, 0, 0, 1)); in testIntFormats() 873 testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, true, false, GLColor(115, 0, 0, 1)); in testIntFormats() 874 testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, false, true, GLColor(127, 0, 0, 1)); in testIntFormats()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 912 { GL_R8I, GL_RED_INTEGER_EXT, 0}, 1287 internalFormat == GL_R8I || in st_ChooseTextureFormat()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 91 case GL_R8I: return GL_RED; in GetBaseInternalFormat() 237 case GL_BYTE: return GL_R8I; in GetSizedInternalFormat() 329 case GL_R8I: return sw::FORMAT_R8I; in SelectInternalFormat() 1557 ASSERT_OR_RETURN(internalformat == GL_R8I && getExternalFormat() == sw::FORMAT_R8I); in loadImageData()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParameters.cpp | 67 m_internal_formats[GL_R8I] = sizeof(glw::GLbyte) * 1 /* components */; in initTest()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 146 { VIRGL_FORMAT_R8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, NO_SWIZZLE }, 178 { VIRGL_FORMAT_L8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, RRR1_SWIZZLE },
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