/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 624 glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); in init() 655 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 657 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 659 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 661 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 663 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 665 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 672 glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); in init() 679 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); in init() 681 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); in init() [all …]
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D | es2fFboStateQueryTests.cpp | 149 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test() 195 glTexImage2D(faces[ndx], 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 536 glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); in init() 562 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 564 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 566 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 568 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 570 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 572 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init() 579 glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); in init() 581 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); in init() 583 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 629 ctx.glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); in copyteximage2d_invalid_target() 657 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube() 659 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube() 661 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube() 663 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube() 665 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube() 667 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube() 675 ctx.glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); in copyteximage2d_neg_level() 677 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); in copyteximage2d_neg_level() 679 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); in copyteximage2d_neg_level() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 261 …{ GL_R3_G3_B2, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, SAMPLER_UNORM, { { 3, 3, 2, 0, 0, … 262 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0, 0, 0, 0,… 263 …{ GL_RGB5, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 5, 5, 5, 0, 0, 0, 0, 0,… 264 …{ GL_RGB565, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, SAMPLER_UNORM, { { 5, 6, 5, 0, 0, 0,… 265 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0,… 266 …{ GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO… 267 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, 0, 0, 0, … 268 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, 0, 0, 0, … 269 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, 0, 0, 0, … 270 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0, 0, 0, 0, … [all …]
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D | glcPackedPixelsTests.cpp | 167 …{ GL_R3_G3_B2, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, SAMPLER_UNORM, { { 3, 3, … 168 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0… 169 …{ GL_RGB5, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 5, 5, 5, 0, 0… 170 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0… 171 …{ GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0… 172 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, … 173 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, … 174 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, … 175 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0,… 186 …{ GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, … [all …]
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D | glcInternalformatTests.cpp | 418 case GL_RGB: in getUnsizedFormatFromInternalFormat() 425 return GL_RGB; in getUnsizedFormatFromInternalFormat() 806 formatMap[GL_RGB] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 807 formatMap[GL_RGBA] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 808 formatMap[GL_RGBA_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 809 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 826 formatMap[GL_SRGB] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 827 formatMap[GL_SRGB_ALPHA] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 993 …copyFboColorTextureId = createTexture(GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, GL_NEAREST, GL_NEAREST, fa… in iterate() 1554 TF(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB), in getESTestData() [all …]
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/external/angle/src/tests/gl_tests/ |
D | TextureUploadFormatTest.cpp | 79 case GL_RGB: in bytesPerPixel() 233 case GL_RGB: in TEST_P() 337 fnTest({GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, {1, 1, 1, 0}); in TEST_P() 338 fnTest({GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE}, {8, 4, 8, 0}); in TEST_P() 345 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, {1, 1, 1, 0}); in TEST_P() 360 fnTest({GL_RGB8_SNORM, GL_RGB, GL_BYTE}, {2, 2, 2, 0}); in TEST_P() 372 fnTest({GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, {8, 4, 8, 0}); in TEST_P() 373 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, {8, 4, 8, 0}); in TEST_P() 416 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV}, {1, 1, 1, 0}); in TEST_P() 567 fnTest({GL_RGB16F, GL_RGB, GL_HALF_FLOAT}, {1, 1, 1, 0}); in TEST_P() [all …]
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D | UnpackAlignmentTest.cpp | 65 case GL_RGB: in getPixelSize() 145 testAlignment(1, 7 * 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P() 160 testAlignment(1, 7 * 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P() 185 testAlignment(2, 7 * 3 + 1, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P() 200 testAlignment(2, 7 * 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P() 225 testAlignment(4, 7 * 3 + 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P() 240 testAlignment(4, 7 * 2 + 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P() 265 testAlignment(8, 7 * 3 + 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P() 280 testAlignment(8, 7 * 2 + 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P()
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D | MipmapTest.cpp | 200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp() 210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); in testSetUp() 211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp() 212 0, GL_RGB, GL_UNSIGNED_BYTE, mLevelZeroBlueInitData.data()); in testSetUp() 505 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P() 528 glTexImage2D(GL_TEXTURE_2D, n, GL_RGB, getWindowWidth() / (1U << n), in TEST_P() 529 getWindowWidth() / (1U << n), 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 535 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGB, getWindowWidth() / 2, getWindowHeight() / 2, 0, GL_RGB, in TEST_P() 561 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGB, getWindowWidth() / 4, getWindowHeight() / 4, 0, GL_RGB, in TEST_P() 589 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P() [all …]
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D | SixteenBppTextureTest.cpp | 153 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, nullptr); in TEST_P() 159 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels); in TEST_P() 282 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, fourColors.data()); in TEST_P() 446 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, w, h, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 464 if (colorReadFormat == GL_RGB && colorReadType == GL_UNSIGNED_SHORT_5_6_5) in TEST_P() 467 glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, readColors.data()); in TEST_P()
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D | DiscardFramebufferEXTTest.cpp | 79 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P() 168 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, kTexWidth, kTexHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, in TEST_P()
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/external/angle/src/libANGLE/ |
D | es3_copy_conversion_table_autogen.cpp | 49 case GL_RGB: in ValidES3CopyConversion() 74 case GL_RGB: in ValidES3CopyConversion() 100 case GL_RGB: in ValidES3CopyConversion() 108 case GL_RGB: in ValidES3CopyConversion() 112 case GL_RGB: in ValidES3CopyConversion()
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D | format_map_autogen.cpp | 421 case GL_RGB: in GetSizedFormatInternal() 604 case GL_RGB: in ValidES3Format() 1209 case GL_RGB: in ValidES3FormatCombination() 1231 case GL_RGB: in ValidES3FormatCombination() 1258 case GL_RGB: in ValidES3FormatCombination() 1283 case GL_RGB: in ValidES3FormatCombination() 1305 case GL_RGB: in ValidES3FormatCombination() 1339 case GL_RGB: in ValidES3FormatCombination()
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/external/angle/samples/sample_util/ |
D | texture_utils.cpp | 31 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); in CreateSimpleTexture2D() 65 glTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i), 0, GL_RGB, 1, 1, 0, in CreateSimpleTextureCubemap() 66 GL_RGB, GL_UNSIGNED_BYTE, &pixels[i]); in CreateSimpleTextureCubemap() 116 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, in CreateMipMappedTexture2D()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 164 case GL_RGB: in get_map_idx() 396 case GL_RGB: in _mesa_components_in_format() 449 if (format == GL_RGB || format == GL_BGR || in _mesa_bytes_per_pixel() 456 if (format == GL_RGB || format == GL_BGR || in _mesa_bytes_per_pixel() 479 format == GL_RGB) in _mesa_bytes_per_pixel() 487 format == GL_RGB) in _mesa_bytes_per_pixel() 504 if (format == GL_RGB) in _mesa_bytes_per_pixel() 509 if (format == GL_RGB) in _mesa_bytes_per_pixel() 583 case GL_RGB: in _mesa_is_enum_format_unsized() 671 case GL_RGB: in _mesa_is_enum_format_unorm() [all …]
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D | texcompress_cpal.c | 50 { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 }, 52 { GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 }, 55 { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 }, 57 { GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 },
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/external/angle/src/tests/gl_tests/gles1/ |
D | FramebufferObjectTest.cpp | 93 {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, in TEST_P() 96 {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}}}; in TEST_P()
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D | PointSpriteTest.cpp | 58 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 3, 3, 0, GL_RGB, GL_UNSIGNED_BYTE, texture); in TEST_P()
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D | BasicDrawTest.cpp | 69 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, texture); in TEST_P()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureFormatTests.cpp | 60 { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, in init() 63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
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D | es2pTextureCountTests.cpp | 60 { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, in init() 61 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 68 { VIRGL_FORMAT_B5G6R5_UNORM, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, NO_SWIZZLE }, 69 { VIRGL_FORMAT_B2G3R3_UNORM, GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, NO_SWIZZLE }, 169 { VIRGL_FORMAT_R32G32B32_FLOAT, GL_RGB32F, GL_RGB, GL_FLOAT, NO_SWIZZLE }, 224 { VIRGL_FORMAT_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE }, 231 …{ VIRGL_FORMAT_DXT1_SRGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE }, 238 {VIRGL_FORMAT_ETC2_RGB8, GL_COMPRESSED_RGB8_ETC2, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE }, 239 {VIRGL_FORMAT_ETC2_SRGB8, GL_COMPRESSED_SRGB8_ETC2, GL_RGB, GL_BYTE, NO_SWIZZLE }, 312 …{ VIRGL_FORMAT_R11G11B10_FLOAT, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, NO_SWI… 316 { VIRGL_FORMAT_R9G9B9E5_FLOAT, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, NO_SWIZZLE }, 322 …{ VIRGL_FORMAT_BPTC_RGB_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_S… [all …]
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 43 case GL_RGB: in IsUnsizedInternalFormat() 70 case GL_RGB8: return GL_RGB; in GetBaseInternalFormat() 71 case GL_RGB8_SNORM: return GL_RGB; in GetBaseInternalFormat() 72 case GL_RGB565: return GL_RGB; in GetBaseInternalFormat() 79 case GL_SRGB8: return GL_RGB; in GetBaseInternalFormat() 83 case GL_RGB16F: return GL_RGB; in GetBaseInternalFormat() 87 case GL_RGB32F: return GL_RGB; in GetBaseInternalFormat() 89 case GL_R11F_G11F_B10F: return GL_RGB; in GetBaseInternalFormat() 90 case GL_RGB9_E5: return GL_RGB; in GetBaseInternalFormat() 103 case GL_RGB8I: return GL_RGB; in GetBaseInternalFormat() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 534 case GL_RGB565: return GL_RGB; in getImplementationColorReadFormat() 535 case GL_RGB8: return GL_RGB; in getImplementationColorReadFormat() 565 case GL_R11F_G11F_B10F: return GL_RGB; in getImplementationColorReadFormat() 566 case GL_RGB16F: return GL_RGB; in getImplementationColorReadFormat() 570 case GL_RGB32F: return GL_RGB; in getImplementationColorReadFormat() 573 case GL_SRGB8: return GL_RGB; in getImplementationColorReadFormat()
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