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Searched refs:GL_RGB8 (Results 1 – 25 of 125) sorted by relevance

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/external/angle/src/common/
Dandroid_util.cpp230 return GL_RGB8; in getPixelFormatInfo()
232 return GL_RGB8; in getPixelFormatInfo()
261 return GL_RGB8; in getPixelFormatInfo()
267 return GL_RGB8; in getPixelFormatInfo()
358 case GL_RGB8: in GLInternalFormatToNativePixelFormat()
Dandroid_util.h29 constexpr std::array<GLenum, 3> kSupportedSizedInternalFormats = {GL_RGBA8, GL_RGB8, GL_RGB565};
/external/angle/src/libANGLE/renderer/gl/egl/
DDmaBufImageSiblingEGL.cpp50 return GL_RGB8; in FourCCFormatToGLInternalFormat()
54 return GL_RGB8; in FourCCFormatToGLInternalFormat()
64 return GL_RGB8; in FourCCFormatToGLInternalFormat()
68 return GL_RGB8; in FourCCFormatToGLInternalFormat()
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp798 { "rgb8", GL_RGB8, }, in init()
884 { "rgb8_offset", GL_RGB8, 23, 6, 0, 0, 0, 0, 0, 1, 67 }, in init()
885 { "rgb8_alignment", GL_RGB8, 23, 6, 0, 0, 0, 0, 0, 2, 0 }, in init()
886 { "rgb8_image_height", GL_RGB8, 23, 6, 26, 0, 0, 0, 0, 4, 0 }, in init()
887 { "rgb8_row_length", GL_RGB8, 23, 6, 0, 27, 0, 0, 0, 4, 0 }, in init()
888 { "rgb8_skip_images", GL_RGB8, 23, 6, 0, 0, 3, 0, 0, 4, 0 }, in init()
889 { "rgb8_skip_rows", GL_RGB8, 23, 6, 26, 0, 0, 3, 0, 4, 0 }, in init()
890 { "rgb8_skip_pixels", GL_RGB8, 23, 6, 0, 25, 0, 0, 2, 4, 0 } in init()
973 { "rgb8_offset", GL_RGB8, 26, 12, 1, 2, 1, 23, 19, 8, 0, 0, 0, 0, 0, 4, 67 }, in init()
974 { "rgb8_image_height", GL_RGB8, 26, 12, 1, 2, 1, 23, 19, 8, 26, 0, 0, 0, 0, 4, 0 }, in init()
[all …]
Des31fFboTestCase.cpp174 case GL_RGB8: in isRequiredFormat()
311 case GL_RGB8: in getMinimumSampleCount()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp3418 { "rgb8", GL_RGB8, }, in init()
3526 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_1", "", GL_RGB8, 39, 43, 1… in init()
3527 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_2", "", GL_RGB8, 39, 43, 1… in init()
3528 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_4", "", GL_RGB8, 39, 43, 1… in init()
3529 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_8", "", GL_RGB8, 39, 43, 1… in init()
3544 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_1", "", GL_RGB8, 39, 1,… in init()
3545 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_2", "", GL_RGB8, 39, 1,… in init()
3546 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_4", "", GL_RGB8, 39, 1,… in init()
3547 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_8", "", GL_RGB8, 39, 1,… in init()
3571 { "rgb8_alignment", GL_RGB8, 31, 30, 0, 0, 0, 2 }, in init()
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Des3fRboStateQueryTests.cpp152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); in test()
182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test()
226 { GL_RGB8, 8, 8, 8, 0 }, in test()
Des3fFboTestCase.cpp168 case GL_RGB8: in isRequiredFormat()
291 case GL_RGB8: in getMinimumSampleCount()
Des3fFboStateQueryTests.cpp258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test()
296 glTexStorage2D(GL_TEXTURE_2D, 7, GL_RGB8, 128, 128); in test()
334 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGB8, 128, 128); in test()
432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test()
507 { GL_RGB8, GL_UNSIGNED_NORMALIZED }, in test()
Des3fInternalFormatQueryTests.cpp182 { "rgb8", GL_RGB8, false }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp398 case GL_RGB8: in IsSizedInternalFormat()
1009 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8, GL_RGB565, GL_SRGB8) in ValidateTextureFormatType()
1342 case GL_RGB8: in IsColorRenderable()
1447 case GL_RGB8: in IsDepthRenderable()
1513 case GL_RGB8: in IsStencilRenderable()
1583 case GL_RGB8: return 0; in GetAlphaSize()
1632 case GL_RGB8: return 8; in GetRedSize()
1681 case GL_RGB8: return 8; in GetGreenSize()
1730 case GL_RGB8: return 8; in GetBlueSize()
1817 case GL_RGB8: in GetColorComponentType()
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DFramebuffer.cpp535 case GL_RGB8: return GL_RGB; in getImplementationColorReadFormat()
596 case GL_RGB8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/external/angle/src/tests/perf_tests/
DClearPerf.cpp58 if (internalFormat == GL_RGB8) in story()
180 params.internalFormat = GL_RGB8; in VulkanParams()
/external/angle/src/libANGLE/renderer/vulkan/headless/
DDisplayVkHeadless.cpp40 constexpr GLenum kColorFormats[] = {GL_RGBA8, GL_BGRA8_EXT, GL_RGB565, GL_RGB8}; in generateConfigs()
/external/angle/src/libANGLE/renderer/vulkan/display/
DDisplayVkSimple.cpp40 constexpr GLenum kColorFormats[] = {GL_RGBA8, GL_BGRA8_EXT, GL_RGB565, GL_RGB8}; in generateConfigs()
/external/angle/src/libANGLE/renderer/vulkan/null/
DDisplayVkNull.cpp45 constexpr GLenum kColorFormats[] = {GL_RGBA8, GL_BGRA8_EXT, GL_RGB565, GL_RGB8}; in generateConfigs()
/external/deqp/modules/gles3/performance/
Des3pTextureCountTests.cpp59 { "rgb8", GL_RGB8 }, in init()
Des3pTextureFormatTests.cpp71 { "rgb8", GL_RGB8, }, in init()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp97 static const glw::GLenum WriteMasksFormats[] = { GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, in iterate()
343 case GL_RGB8: in NumComponents()
368 case GL_RGB8: in ReadableType()
DesextcDrawBuffersIndexedBlending.cpp96 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGBA8, in iterate()
351 case GL_RGB8: in NumComponents()
/external/mesa3d/src/mesa/main/
Dglformats.c678 case GL_RGB8: in _mesa_is_enum_format_unorm()
1026 case GL_RGB8: in _mesa_is_color_format()
1692 return GL_RGB8; in _mesa_get_nongeneric_internalformat()
1756 return GL_RGB8; in _mesa_get_linear_internalformat()
2302 case GL_RGB8: in _mesa_base_tex_format()
2686 return GL_RGB8; in gles_effective_internal_format_for_format_and_type()
3004 case GL_RGB8: in _mesa_gles_error_check_format_and_type()
3097 case GL_RGB8: in _mesa_gles_error_check_format_and_type()
3855 case GL_RGB8: in _mesa_is_es3_color_renderable()
3920 case GL_RGB8: in _mesa_is_es3_texture_filterable()
/external/angle/src/libANGLE/renderer/vulkan/android/
DDisplayVkAndroid.cpp55 const std::array<GLenum, 3> kColorFormats = {GL_RGBA8, GL_RGB8, GL_RGB565}; in generateConfigs()
/external/swiftshader/src/OpenGL/common/
DImage.hpp248 case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED: return GL_RGB8; in GLPixelFormatFromAndroid()
250 case HAL_PIXEL_FORMAT_RGBX_8888: return GL_RGB8; in GLPixelFormatFromAndroid()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp1272 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1422 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1577 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1733 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1870 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_STENCIL_INDEX8 in iterate()
2059 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
2182 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, in iterate()
/external/angle/src/libANGLE/
Dformat_map_autogen.cpp435 return GL_RGB8; in GetSizedFormatInternal()
1280 case GL_RGB8: in ValidES3FormatCombination()

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