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Searched refs:GL_RGBA8UI (Results 1 – 25 of 115) sorted by relevance

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/external/angle/src/tests/gl_tests/
DTextureRectangleTest.cpp145 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, 16, 16); in TEST_P()
155 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 5, GL_RGBA8UI, 16, 16); in TEST_P()
168 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, maxSize, maxSize); in TEST_P()
177 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, maxSize + 1, maxSize); in TEST_P()
179 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, maxSize, maxSize + 1); in TEST_P()
DCopyTexture3DTest.cpp147 case GL_RGBA8UI: in testCopy()
151 renderType = GL_RGBA8UI; in testCopy()
251 else if (renderType == GL_RGBA8UI) in testCopy()
1023 testCopy(testTarget, kColor, GL_RGBA8UI, GL_UNSIGNED_BYTE, false, false, false, in testUintFormats()
1025 testCopy(testTarget, kColor, GL_RGBA8UI, GL_UNSIGNED_BYTE, false, true, false, in testUintFormats()
1027 testCopy(testTarget, kColor, GL_RGBA8UI, GL_UNSIGNED_BYTE, false, false, true, in testUintFormats()
DBlendIntegerTest.cpp282 runTest<GL_RGBA8UI, 4, false>(); in TEST_P()
DIncompleteTextureTest.cpp332 setupFramebuffer(GL_RGBA8UI); in TEST_P()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp388 case GL_RGBA8UI: in IsSizedInternalFormat()
996 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8UI) in ValidateTextureFormatType()
1367 case GL_RGBA8UI: in IsColorRenderable()
1437 case GL_RGBA8UI: in IsDepthRenderable()
1503 case GL_RGBA8UI: in IsStencilRenderable()
1608 case GL_RGBA8UI: return 8; in GetAlphaSize()
1657 case GL_RGBA8UI: return 8; in GetRedSize()
1706 case GL_RGBA8UI: return 8; in GetGreenSize()
1755 case GL_RGBA8UI: return 8; in GetBlueSize()
1839 case GL_RGBA8UI: in GetColorComponentType()
DFramebuffer.cpp545 case GL_RGBA8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
606 case GL_RGBA8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp521 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
528 gl.glBindImageTexture(ndxB, *textureB, 0, GL_FALSE, 2, GL_READ_ONLY, GL_RGBA8UI); in iterate()
585 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
592 gl.glBindImageTexture(ndxB, *textureB, 2, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
649 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
656 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_ONLY, GL_RGBA8UI); in iterate()
713 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
720 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_ONLY, GL_RGBA8UI); in iterate()
777 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
784 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_WRITE, GL_RGBA8UI); in iterate()
[all …]
Des31fFboTestCase.cpp168 case GL_RGBA8UI: in isRequiredFormat()
305 case GL_RGBA8UI: in getMinimumSampleCount()
Des31fTextureFormatTests.cpp474 { "rgba8ui", GL_RGBA8UI, }, in init()
583 { "rgba8ui", GL_RGBA8UI, }, in init()
/external/deqp/modules/gles3/performance/
Des3pTextureCountTests.cpp61 { "rgba8ui", GL_RGBA8UI }, in init()
Des3pTextureFormatTests.cpp64 { "rgba8ui", GL_RGBA8UI, }, in init()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp101 GL_RGBA8UI, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI }; in iterate()
351 case GL_RGBA8UI: in NumComponents()
394 case GL_RGBA8UI: in ReadableType()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test()
247 { GL_RGBA8UI, 8, 8, 8, 8 }, in test()
Des3fFboTestCase.cpp162 case GL_RGBA8UI: in isRequiredFormat()
285 case GL_RGBA8UI: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp203 { "rgba8ui", GL_RGBA8UI, true }, in init()
Des3fShaderTextureFunctionTests.cpp1417 …static const TextureSpec tex2DUint (TEXTURETYPE_2D, GL_RGBA8UI, 256, 256, 1, 1, samplerNear… in init()
1421 …static const TextureSpec tex2DMipmapUint (TEXTURETYPE_2D, GL_RGBA8UI, 256, 256, 1, 9, sampler… in init()
1429 …static const TextureSpec tex2DTexelFetchUint (TEXTURETYPE_2D, GL_RGBA8UI, 256, 256, 1, 9, samp… in init()
1434 …static const TextureSpec texCubeUint (TEXTURETYPE_CUBE_MAP, GL_RGBA8UI, 256, 256, 1, 1, samplerN… in init()
1438 …static const TextureSpec texCubeMipmapUint (TEXTURETYPE_CUBE_MAP, GL_RGBA8UI, 256, 256, 1, 9, sam… in init()
1446 …static const TextureSpec tex2DArrayUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, 1, sampl… in init()
1450 …static const TextureSpec tex2DArrayMipmapUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, 8, s… in init()
1458 …static const TextureSpec tex2DArrayTexelFetchUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, … in init()
1463 …static const TextureSpec tex3DUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 1, samplerNeares… in init()
1467 …static const TextureSpec tex3DMipmapUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 7, samplerNe… in init()
[all …]
/external/angle/src/libANGLE/
Dformat_map_autogen.cpp489 return GL_RGBA8UI; in GetSizedFormatInternal()
1520 case GL_RGBA8UI: in ValidES3FormatCombination()
/external/mesa3d/src/mesa/main/
Dshaderimage.c73 case GL_RGBA8UI: in _mesa_get_shader_image_format()
370 case GL_RGBA8UI: in _mesa_is_shader_image_format_supported()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp166 case FMT_CASE(RGBA, UNSIGNED_INT8): return GL_RGBA8UI; in getInternalFormat()
495 case GL_RGBA8UI: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT8); in mapGLInternalFormat()
609 case GL_RGBA8UI: in isGLInternalColorFormatFilterable()
1123 case GL_RGBA8UI: in getRenderableBitsES3()
/external/deqp/modules/glshared/
DglsScissorTests.cpp771 case GL_RGBA8UI: return Color(u); in getBaseColor()
789 case GL_RGBA8UI: return Color(u); in getMainColor()
815 retval.colorFmt = GL_RGBA8UI; in getBufferFormat()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp2510 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8UI, 4, 4); in validComputeFunc()
2514 gl.bindImageTexture(0, textures[0], 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8UI); in validComputeFunc()
2516 gl.bindImageTexture(1, textures[1], 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8UI); in validComputeFunc()
2518 gl.bindImageTexture(2, textures[2], 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8UI); in validComputeFunc()
2520 gl.bindImageTexture(3, textures[3], 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8UI); in validComputeFunc()
2522 gl.bindImageTexture(4, textures[4], 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8UI); in validComputeFunc()
Dgl4cShaderTextureImageSamplesTests.cpp443 texture_internalformat = GL_RGBA8UI; in executeFunctionalTest()
/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp1534 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA8UI, 16, 16); in TEST_F()
1544 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, 5, GL_RGBA8UI, 16, 16); in TEST_F()
1555 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA8UI, maxSize, maxSize); in TEST_F()
1564 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA8UI, maxSize + 1, maxSize); in TEST_F()
1566 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA8UI, maxSize, maxSize + 1); in TEST_F()
/external/swiftshader/src/OpenGL/common/
DImage.cpp110 case GL_RGBA8UI: return GL_RGBA; in GetBaseInternalFormat()
169 case GL_UNSIGNED_BYTE: return GL_RGBA8UI; in GetSizedInternalFormat()
336 case GL_RGBA8UI: return sw::FORMAT_A8B8G8R8UI; in SelectInternalFormat()
1376 ASSERT_OR_RETURN(internalformat == GL_RGBA8UI && getExternalFormat() == sw::FORMAT_A8B8G8R8UI); in loadImageData()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table_autogen.cpp2355 GL_RGBA8UI, in Get()
2572 case GL_RGBA8UI: in Get()
2574 static constexpr Format info(GL_RGBA8UI, in Get()
2582 GL_RGBA8UI, in Get()

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