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Searched refs:GL_RG_INTEGER (Results 1 – 25 of 47) sorted by relevance

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/external/angle/src/libANGLE/
Des3_copy_conversion_table_autogen.cpp88 case GL_RG_INTEGER: in ValidES3CopyConversion()
152 case GL_RG_INTEGER: in ValidES3CopyConversion()
157 case GL_RG_INTEGER: in ValidES3CopyConversion()
Dformat_map_desktop.cpp37 case GL_RG_INTEGER: in ValidDesktopFormat()
94 case GL_RG_INTEGER: in ValidDesktopFormatCombination()
Dformat_map_autogen.cpp521 case GL_RG_INTEGER: in GetSizedFormatInternal()
608 case GL_RG_INTEGER: in ValidES3Format()
1639 case GL_RG_INTEGER: in ValidES3FormatCombination()
Dformatutils.cpp988 …AddRGBAFormat(&map, GL_RG8I, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap()
989 …AddRGBAFormat(&map, GL_RG8UI, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap()
990 …AddRGBAFormat(&map, GL_RG16I, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap()
991 …AddRGBAFormat(&map, GL_RG16UI, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap()
992 …AddRGBAFormat(&map, GL_RG32I, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_INT, … in BuildInternalFormatInfoMap()
993 …AddRGBAFormat(&map, GL_RG32UI, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_IN… in BuildInternalFormatInfoMap()
1255 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap()
1256 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, … in BuildInternalFormatInfoMap()
1257 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap()
1258 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT,… in BuildInternalFormatInfoMap()
[all …]
/external/angle/src/tests/gl_tests/
DTextureUploadFormatTest.cpp84 case GL_RG_INTEGER: in bytesPerPixel()
263 case GL_RG_INTEGER: in TEST_P()
485 fnTest({GL_RG8I, GL_RG_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
496 fnTest({GL_RG16I, GL_RG_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
507 fnTest({GL_RG32I, GL_RG_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
521 fnTest({GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
532 fnTest({GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
543 fnTest({GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp539 case GL_RG8I: return GL_RG_INTEGER; in getImplementationColorReadFormat()
543 case GL_RG8UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
547 case GL_RG16I: return GL_RG_INTEGER; in getImplementationColorReadFormat()
551 case GL_RG16UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
556 case GL_RG32I: return GL_RG_INTEGER; in getImplementationColorReadFormat()
560 case GL_RG32UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
Dutilities.cpp864 case GL_RG_INTEGER: in ValidateTextureFormatType()
1043 case GL_RG_INTEGER: in ValidateTextureFormatType()
1278 case GL_RG_INTEGER: in ConvertReadFormatType()
/external/deqp/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp307 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } …
308 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, 0, 0,…
309 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_FLAG …
310 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0, 0, 0…
311 …{ GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, 0, 0, NO_FLAG } …
312 …{ GL_RG32UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32, 0, 0, 0, 0, 0, 0, …
396 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FL…
397 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, …
398 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_…
399 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0,…
[all …]
DglcPackedPixelsTests.cpp204 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, …
205 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0,…
206 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0…
207 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0,…
208 …{ GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, …
209 …{ GL_RG32UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32, 0, …
278 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0,…
279 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, …
280 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, …
281 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0,…
[all …]
DglcInternalformatTests.cpp301 if ((format == GL_RED_INTEGER) || (format == GL_RG_INTEGER) || (format == GL_RGB_INTEGER) || in prepareTexturingProgramSources()
342 else if (format == GL_RG_INTEGER) in prepareTexturingProgramSources()
825 formatMap[GL_RG_INTEGER] = TextureFormat(GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI); in iterate()
1244 … (testFormat == GL_RGBA_INTEGER || testFormat == GL_RG_INTEGER || testFormat == GL_RED_INTEGER)) in iterate()
1634 TF(GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI), in getESTestData()
1635 TF(GL_RG_INTEGER, GL_BYTE, GL_RG8I), in getESTestData()
1636 TF(GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_RG16UI), in getESTestData()
1637 TF(GL_RG_INTEGER, GL_SHORT, GL_RG16I), in getESTestData()
1638 TF(GL_RG_INTEGER, GL_UNSIGNED_INT, GL_RG32UI), in getESTestData()
1639 TF(GL_RG_INTEGER, GL_INT, GL_RG32I), in getESTestData()
DglcPixelStorageModesTests.cpp768 case GL_RG_INTEGER: in createShader()
1067 case GL_RG_INTEGER: in createShader()
DglcPackedDepthStencilTests.cpp185 …GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_…
197 GL_RG_INTEGER,
/external/virglrenderer/src/
Dvrend_formats.c145 { VIRGL_FORMAT_R8G8_UINT, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
147 { VIRGL_FORMAT_R8G8_SINT, GL_RG8I, GL_RG_INTEGER, GL_BYTE, NO_SWIZZLE },
150 { VIRGL_FORMAT_R16G16_UINT, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
152 { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE },
155 { VIRGL_FORMAT_R32G32_UINT, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
157 { VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT, NO_SWIZZLE },
/external/mesa3d/src/mesa/main/
Dglformats.c186 case GL_RG_INTEGER: in get_map_idx()
393 case GL_RG_INTEGER: in _mesa_components_in_format()
616 case GL_RG_INTEGER: in _mesa_is_enum_format_unsized()
796 case GL_RG_INTEGER: in _mesa_is_enum_format_signed_int()
1157 case GL_RG_INTEGER: in _mesa_is_color_format()
1475 case GL_RG_INTEGER: in _mesa_unpack_format_to_base_format()
1519 return GL_RG_INTEGER; in _mesa_base_format_to_integer_format()
2080 case GL_RG_INTEGER: in _mesa_error_check_format_and_type()
3221 case GL_RG_INTEGER: in _mesa_gles_error_check_format_and_type()
3491 case GL_RG_INTEGER: in get_swizzle_from_gl_format()
Dframebuffer.c716 case GL_RG_INTEGER: in renderbuffer_exists()
872 return GL_RG_INTEGER; in _mesa_get_color_read_format()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessBuffersTests.cpp972 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYT… in iterate()
977 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYTE… in iterate()
986 …is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, referenc… in iterate()
991 …is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, reference… in iterate()
1011 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_S… in iterate()
1017 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_SH… in iterate()
1027 …is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, refer… in iterate()
1032 …is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, refere… in iterate()
1041 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT… in iterate()
1047 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT,… in iterate()
[all …]
Dgl3cTextureSwizzleTests.cpp817 GL_RG_INTEGER,
830 GL_RG_INTEGER,
843 GL_RG_INTEGER,
856 GL_RG_INTEGER,
869 GL_RG_INTEGER,
882 GL_RG_INTEGER,
1329 case GL_RG_INTEGER: in calculate_values_from_source()
/external/swiftshader/src/OpenGL/common/
DImage.cpp46 case GL_RG_INTEGER: in IsUnsizedInternalFormat()
212 case GL_RG_INTEGER: in GetSizedInternalFormat()
434 case GL_RG_INTEGER: in ComputePixelSize()
1508 case GL_RG_INTEGER: in loadImageData()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp1401 case GL_RG_INTEGER: in getBlitShaderOperation()
1423 case GL_RG_INTEGER: in getBlitShaderOperation()
1511 case GL_RG_INTEGER: in getBlitShaderOperation()
1552 case GL_RG_INTEGER: in getBlitShaderOperation()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp77 case TextureFormat::RG: format = isInt ? GL_RG_INTEGER : GL_RG; break; in getTransferFormat()
453 case GL_RG_INTEGER: return TextureFormat(TextureFormat::RG, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
DgluStrUtil.inl822 case GL_RG_INTEGER: return "GL_RG_INTEGER";
1672 case GL_RG_INTEGER: return "GL_RG_INTEGER";
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h649 #define GL_RG_INTEGER 0x8228 macro
Dformatutilsgl.cpp248 …InsertFormatMapping(&map, GL_RG_INTEGER, VersionOrExts(3, 0, "GL_ARB_texture_rg"), … in BuildInternalFormatInfoMap()
/external/angle/src/common/
Dutilities.cpp782 case GL_RG_INTEGER: in IsIntegerFormat()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_blorp.c936 format != GL_RG_INTEGER && in blorp_get_client_format()

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