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Searched refs:GL_SAMPLER_2D_MULTISAMPLE (Results 1 – 25 of 26) sorted by relevance

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/external/angle/src/common/
Dutilities.cpp134 case GL_SAMPLER_2D_MULTISAMPLE: in VariableComponentType()
321 case GL_SAMPLER_2D_MULTISAMPLE: in VariableRowCount()
400 case GL_SAMPLER_2D_MULTISAMPLE: in VariableColumnCount()
488 case GL_SAMPLER_2D_MULTISAMPLE: in IsSamplerType()
848 case GL_SAMPLER_2D_MULTISAMPLE: in VariableSortOrder()
Duniform_type_info_autogen.cpp119 {GL_SAMPLER_2D_MULTISAMPLE, GL_INT, GL_TEXTURE_2D_MULTISAMPLE, GL_NONE, GL_NONE,
301 case GL_SAMPLER_2D_MULTISAMPLE: in GetTypeInfoIndex()
DPackedEnums.cpp161 case GL_SAMPLER_2D_MULTISAMPLE: in SamplerTypeToTextureType()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetActiveUniformTests.cpp344 if (uniform_type != GL_SAMPLER_2D_MULTISAMPLE) in iterate()
449 if (uniform_type != GL_SAMPLER_2D_MULTISAMPLE) in iterate()
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dgl_types.h119 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
Dreflection.cpp720 …se true: return sampler.arrayed ? GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_SAMPLER_2D_MULTISAMPLE; in mapSamplerToGlType()
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
Dgl_types.h119 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
Dreflection.cpp720 …se true: return sampler.arrayed ? GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_SAMPLER_2D_MULTISAMPLE; in mapSamplerToGlType()
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp187 …{ GL_SAMPLER_2D_MULTISAMPLE, "uniform highp sampler2DMS u_sampler", "texelFetch(u_sampler, ivec… in getInfos()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h98 DECL_TYPE(sampler2DMS, GL_SAMPLER_2D_MULTISAMPLE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_M…
/external/angle/samples/shader_translator/
Dshader_translator.cpp598 case GL_SAMPLER_2D_MULTISAMPLE: in PrintVariable()
/external/angle/src/compiler/translator/
Dutil.cpp296 return GL_SAMPLER_2D_MULTISAMPLE; in GLVariableType()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp1264 case GL_SAMPLER_2D_MULTISAMPLE: return TYPE_SAMPLER_2D_MULTISAMPLE; in getDataTypeFromGLType()
DgluStrUtil.inl993 case GL_SAMPLER_2D_MULTISAMPLE: return "GL_SAMPLER_2D_MULTISAMPLE";
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h794 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1496 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
/external/angle/include/GLES3/
Dgl31.h1351 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
Dgl32.h1351 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
/external/mesa3d/include/GLES3/
Dgl31.h1370 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
Dgl32.h1370 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
/external/swiftshader/include/GL/
Dglcorearb.h1593 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
Dglext.h1480 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
/external/mesa3d/include/GL/
Dglcorearb.h1556 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
Dglext.h1444 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h7374 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 macro

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