/external/angle/src/common/ |
D | utilities.cpp | 131 case GL_SAMPLER_CUBE: in VariableComponentType() 317 case GL_SAMPLER_CUBE: in VariableRowCount() 398 case GL_SAMPLER_CUBE: in VariableColumnCount() 485 case GL_SAMPLER_CUBE: in IsSamplerType() 525 case GL_SAMPLER_CUBE: in IsSamplerCubeType() 844 case GL_SAMPLER_CUBE: in VariableSortOrder()
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D | uniform_type_info_autogen.cpp | 131 {GL_SAMPLER_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Float, 1, 1, 1, 311 case GL_SAMPLER_CUBE: in GetTypeInfoIndex()
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D | PackedEnums.cpp | 138 case GL_SAMPLER_CUBE: in SamplerTypeToTextureType()
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | gl_types.h | 108 #define GL_SAMPLER_CUBE 0x8B60 macro
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D | reflection.cpp | 726 … case false: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY : GL_SAMPLER_CUBE; in mapSamplerToGlType()
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/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/ |
D | gl_types.h | 108 #define GL_SAMPLER_CUBE 0x8B60 macro
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D | reflection.cpp | 726 … case false: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY : GL_SAMPLER_CUBE; in mapSamplerToGlType()
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/external/angle/src/tests/compiler_tests/ |
D | VariablePacker_test.cpp | 34 GL_SAMPLER_CUBE, // 16
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 42 case GL_SAMPLER_CUBE: in UniformComponentCount() 120 case GL_SAMPLER_CUBE: in UniformComponentType() 170 case GL_SAMPLER_CUBE: in IsSamplerUniform() 215 case GL_SAMPLER_CUBE: in VariableRowCount()
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D | Program.cpp | 1129 case GL_SAMPLER_CUBE: in applyUniforms() 1783 case GL_SAMPLER_CUBE: samplersVS[index].textureType = TEXTURE_CUBE; break; in defineUniform() 1819 case GL_SAMPLER_CUBE: samplersPS[index].textureType = TEXTURE_CUBE; break; in defineUniform()
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/external/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 92 DECL_TYPE(samplerCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_C…
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/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 583 case GL_SAMPLER_CUBE: in PrintVariable()
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/external/angle/src/compiler/translator/ |
D | util.cpp | 286 return GL_SAMPLER_CUBE; in GLVariableType()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 1235 case GL_SAMPLER_CUBE: return TYPE_SAMPLER_CUBE; in getDataTypeFromGLType()
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D | gluStrUtil.inl | 980 case GL_SAMPLER_CUBE: return "GL_SAMPLER_CUBE";
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 439 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 328 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 328 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 309 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1342 …, "", "float(textureCube(uniformValue, vec3(0.0, 0.0, 0.0)).r)", GL_SAMPLER_CUBE, 1, GL_FA… in test()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 328 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/angle/include/GLES3/ |
D | gl3.h | 309 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 328 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 948 #define GL_SAMPLER_CUBE 0x8B60 macro
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1825 case GL_SAMPLER_CUBE: in applyUniforms()
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