/external/deqp/modules/gles3/functional/ |
D | es3fBufferWriteTests.cpp | 453 GL_STREAM_COPY, in iterate() 575 GL_STREAM_COPY, in init() 640 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_COPY, 1644) in init() 723 … "Whole buffer specification with three calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STREAM_COPY, 1944, in init() 727 … "Whole buffer specification with three calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STREAM_COPY, 1200, in init()
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D | es3fBufferObjectQueryTests.cpp | 312 GL_STREAM_COPY, GL_STATIC_DRAW, in testBuffer()
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D | es3fBufferMapTests.cpp | 568 GL_STREAM_COPY, in init()
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_buffer.h | 253 GL_STREAM_COPY)); in CreateReadWriteShaderStorageBuffer()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 1764 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 1766 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 1919 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 1921 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 2067 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 2069 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 2215 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 2217 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 2748 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run()
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D | gl4cDirectStateAccessBuffersTests.cpp | 243 static const glw::GLenum hints[] = { GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, in iterate() 4454 static const glw::GLenum valid_usages[] = { GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, in TestErrorsOfNamedBufferData()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 259 case GL_STREAM_COPY: in buffer_usage()
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/external/angle/src/common/ |
D | PackedGLEnums_autogen.cpp | 244 case GL_STREAM_COPY: in FromGLenum() 272 return GL_STREAM_COPY; in ToGLenum()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 1818 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 1820 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 1975 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 1977 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run() 2514 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1000, NULL, GL_STREAM_COPY); in Run()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 372 #define GL_STREAM_COPY 0x88E2 macro
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/external/angle/src/tests/gl_tests/ |
D | ReadPixelsTest.cpp | 776 glBufferData(GL_PIXEL_PACK_BUFFER, sizeof(angle::GLColor), nullptr, GL_STREAM_COPY); in initPBO()
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 160 case GL_STREAM_COPY: return "stream_copy"; in getUsageHintName()
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D | glsLongStressCase.cpp | 95 GL_STREAM_COPY,
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D | glsVertexArrayTests.cpp | 649 GL_STREAM_COPY, // USAGE_STREAM_COPY, in usageToGL()
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D | glsDrawTest.cpp | 99 GL_STREAM_COPY, // USAGE_STREAM_COPY, in usageToGL()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 414 case GL_STREAM_COPY: return "GL_STREAM_COPY";
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 713 #define GL_STREAM_COPY 0x88E2 macro
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/external/angle/include/GLES3/ |
D | gl3.h | 694 #define GL_STREAM_COPY 0x88E2 macro
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D | gl31.h | 694 #define GL_STREAM_COPY 0x88E2 macro
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D | gl32.h | 694 #define GL_STREAM_COPY 0x88E2 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 713 #define GL_STREAM_COPY 0x88E2 macro
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D | gl31.h | 713 #define GL_STREAM_COPY 0x88E2 macro
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D | gl32.h | 713 #define GL_STREAM_COPY 0x88E2 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 851 #define GL_STREAM_COPY 0x88E2 macro
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 2009 GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, in iterate() 6202 { "stream_copy", GL_STREAM_COPY, false }, in init()
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