/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_texturebarrier.c | 84 if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) in st_MemoryBarrier()
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/external/mesa3d/src/mesa/main/ |
D | barrier.c | 78 GL_TEXTURE_FETCH_BARRIER_BIT | in memory_barrier_by_region()
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/external/angle/src/tests/perf_tests/ |
D | DispatchComputePerf.cpp | 153 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in drawBenchmark()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 966 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 978 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in Run() 994 glMemoryBarrierByRegion(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 1000 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run() 1261 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in WriteCS() 1678 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Read() 1857 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write() 2094 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write() 3669 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 3689 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 997 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 1009 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in Run() 1025 glMemoryBarrierByRegion(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 1031 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run() 1295 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in WriteCS() 1714 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Read() 1893 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write() 2133 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write() 3718 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 3738 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() [all …]
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D | gl4cShaderAtomicCounterOpsTests.cpp | 304 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in executeComputeShader()
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D | gl4cShaderBallotTests.cpp | 247 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in executeComputeShader()
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D | gl4cShaderImageLoadStoreTests.cpp | 1205 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run() 1216 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in Run() 5135 glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
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D | gl4cTextureViewTests.cpp | 8294 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in checkProgramWriteCoherency()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferOperations.cpp | 1389 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in initializeBufferObjectData() 1507 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in initializeBufferObjectData()
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/external/angle/src/tests/gl_tests/ |
D | ComputeShaderTest.cpp | 3609 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P() 3689 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P() 3759 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P() 3773 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P() 3993 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
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D | MipmapTest.cpp | 2063 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
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D | MemoryBarrierTest.cpp | 2227 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in textureFetchBitImageWriteThenSamplerRead()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 1044 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_program.c | 363 if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) in brw_memory_barrier()
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/external/angle/src/libANGLE/ |
D | validationES31.cpp | 2621 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in ValidateMemoryBarrier() 2656 GL_TEXTURE_FETCH_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT; in ValidateMemoryBarrierByRegion()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1835 tcu::Format::BitDesc(GL_TEXTURE_FETCH_BARRIER_BIT, "GL_TEXTURE_FETCH_BARRIER_BIT"),
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 33 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
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/external/angle/include/GLES3/ |
D | gl31.h | 1278 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
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D | gl32.h | 1278 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1297 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
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D | gl32.h | 1297 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 981 glLog.glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in readFloatOrNormTextureWithLookupsAndVerify()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 4505 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in memoryBarrier()
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 3181 gl_barrier |= GL_TEXTURE_FETCH_BARRIER_BIT | GL_PIXEL_BUFFER_BARRIER_BIT; in vrend_memory_barrier()
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