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Searched refs:GL_VALIDATE_STATUS (Results 1 – 25 of 40) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessProgramPipelinesTests.cpp223 is_ok &= testProgramPipelineParameter(GL_VALIDATE_STATUS, 0); in iterate()
645 gl.getProgramiv(m_spo_v, GL_VALIDATE_STATUS, &status); in prepareShaderPrograms()
674 gl.getProgramiv(m_spo_f, GL_VALIDATE_STATUS, &status); in prepareShaderPrograms()
Dgl3cCommonBugsTests.cpp2679 gl.getProgramPipelineiv(m_pipeline_id, GL_VALIDATE_STATUS, &validate_status); in runPipelineObjectValidationTestMode()
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp1105 gl.getProgramPipelineiv(pipelines[0], GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
1130 gl.getProgramPipelineiv(pipelines[0], GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
1137 gl.getProgramPipelineiv(pipelines[0], GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
1146 gl.getProgramPipelineiv(pipelines[0], GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
1154 gl.getProgramPipelineiv(pipelines[0], GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
1169 gl.getProgramPipelineiv(pipelines[0], GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
2348 gl.getProgramPipelineiv(pipeline, GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
2360 gl.getProgramPipelineiv(pipeline, GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
2495 gl.getProgramPipelineiv(pipeline, GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
2759 gl.getProgramPipelineiv(pipeline, GL_VALIDATE_STATUS, (glw::GLint*)&value); in iterate()
/external/deqp/modules/gles31/functional/
Des31fProgramPipelineStateQueryTests.cpp269 verifyStatePipelineInteger(result, gl, pipeline.getPipeline(), GL_VALIDATE_STATUS, 0, m_verifier); in iterate()
277 …verifyStatePipelineInteger(result, gl, pipeline.getPipeline(), GL_VALIDATE_STATUS, GL_TRUE, m_veri… in iterate()
/external/angle/src/libANGLE/renderer/gl/
DFunctionsGL.cpp75 case GL_VALIDATE_STATUS: in StubGetProgramiv()
Dfunctionsgl_enums.h451 #define GL_VALIDATE_STATUS 0x8B83 macro
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp239 gl.getProgramPipelineiv(pipelineId, GL_VALIDATE_STATUS, &validateStatus); in iterate()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderXFB.cpp698 gl.getProgramPipelineiv(m_pipeline_id, GL_VALIDATE_STATUS, &validate_status); in iterate()
/external/OpenCL-CTS/test_conformance/gles/
Dtest_fence_sync.cpp213 glGetProgramiv(program, GL_VALIDATE_STATUS, &status); in createShaderProgram()
/external/OpenCL-CTS/test_conformance/gl/
Dtest_fence_sync.cpp449 glGetProgramiv(shaderprogram, GL_VALIDATE_STATUS, &status); in test_fence_sync_single()
/external/mesa3d/src/mesa/main/
Dpipelineobj.c733 case GL_VALIDATE_STATUS: in _mesa_GetProgramPipelineiv()
Dshaderapi.c711 case GL_VALIDATE_STATUS: in get_programiv()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp361 m_gl.getProgramPipelineiv(m_pipeline, GL_VALIDATE_STATUS, &status); in isValid()
DgluStrUtil.inl134 case GL_VALIDATE_STATUS: return "GL_VALIDATE_STATUS";
1634 case GL_VALIDATE_STATUS: return "GL_VALIDATE_STATUS";
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp665 m_gl.getProgramiv(m_target, GL_VALIDATE_STATUS, &m_validateStatus); in beforeDrawCall()
667 m_gl.getProgramPipelineiv(m_target, GL_VALIDATE_STATUS, &m_validateStatus); in beforeDrawCall()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1064 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_TRUE); in test()
1095 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); in test()
/external/mesa3d/include/GLES2/
Dgl2.h231 #define GL_VALIDATE_STATUS 0x8B83 macro
/external/swiftshader/include/GLES2/
Dgl2.h231 #define GL_VALIDATE_STATUS 0x8B83 macro
/external/angle/include/GLES2/
Dgl2.h212 #define GL_VALIDATE_STATUS 0x8B83 macro
/external/angle/src/libANGLE/
Dqueryutils.cpp1295 case GL_VALIDATE_STATUS: in QueryProgramiv()
3979 case GL_VALIDATE_STATUS: in QueryProgramPipelineiv()
DvalidationES31.cpp1900 case GL_VALIDATE_STATUS: in ValidateGetProgramPipelineivBase()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1354 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_TRUE); in test()
1385 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); in test()
/external/swiftshader/include/GLES3/
Dgl3.h231 #define GL_VALIDATE_STATUS 0x8B83 macro
/external/angle/include/GLES3/
Dgl3.h212 #define GL_VALIDATE_STATUS 0x8B83 macro
/external/mesa3d/include/GLES3/
Dgl3.h231 #define GL_VALIDATE_STATUS 0x8B83 macro

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